Spine Class
The Spine loader is used to load in JSON spine data To generate the data you need to use http://esotericsoftware.com/ and export in the "JSON" format Due to a clash of names You will need to change the extension of the spine file from .json to .anim for it to load See example 12 (http://www.goodboydigital.com/pixijs/examples/12/) to see a working example and check out the source You will need to generate a sprite sheet to accompany the spine data When loaded this class will dispatch a "loaded" event
Constructor
Spine
    
        - 
                    
                        url
Parameters:
- 
                    
                        urlStringThe url of the spine anim file to be used 
Item Index
Methods
Methods
addChild
    
        - 
                    
                        child
Adds a child to the container.
Parameters:
- 
                    
                        childDisplayObjectThe DisplayObject to add to the container 
addChildAt
    
        - 
                    
                        child
- 
                    
                        index
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Parameters:
- 
                    
                        childDisplayObjectThe child to add 
- 
                    
                        indexNumberThe index to place the child in 
click
    
        - 
                    
                        interactionData
A callback that is used when the users clicks on the displayObject with their mouse
Parameters:
- 
                    
                        interactionDataInteractionData
getChildAt
    
        - 
                    
                        index
Returns the child at the specified index
Parameters:
- 
                    
                        indexNumberThe index to get the child from 
load
    
        ()
    
    
    
    
    
    
    
    
    
    Loads the JSON data
mousedown
    
        - 
                    
                        interactionData
A callback that is used when the user clicks the mouse down over the sprite
Parameters:
- 
                    
                        interactionDataInteractionData
mouseout
    
        - 
                    
                        interactionData
A callback that is used when the users mouse leaves the displayObject
Parameters:
- 
                    
                        interactionDataInteractionData
mouseover
    
        - 
                    
                        interactionData
A callback that is used when the users mouse rolls over the displayObject
Parameters:
- 
                    
                        interactionDataInteractionData
mouseup
    
        - 
                    
                        interactionData
A callback that is used when the user releases the mouse that was over the displayObject for this callback to be fired the mouse must have been pressed down over the displayObject
Parameters:
- 
                    
                        interactionDataInteractionData
mouseupoutside
    
        - 
                    
                        interactionData
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject for this callback to be fired, The touch must have started over the displayObject
Parameters:
- 
                    
                        interactionDataInteractionData
onLoaded
    
        ()
    
    
    
    
        private
    
    
    
    
    
    
    Invoke when JSON file is loaded
removeChild
    
        - 
                    
                        child
Removes a child from the container.
Parameters:
- 
                    
                        childDisplayObjectThe DisplayObject to remove 
setInteractive
    
        - 
                    
                        interactive
[Deprecated] Indicates if the sprite will have touch and mouse interactivity. It is false by default Instead of using this function you can now simply set the interactive property to true or false
Parameters:
- 
                    
                        interactiveBoolean
swapChildren
    
        - 
                    
                        child
- 
                    
                        child2
[NYI] Swaps the depth of 2 displayObjects
Parameters:
- 
                    
                        childDisplayObject
- 
                    
                        child2DisplayObject
tap
    
        - 
                    
                        interactionData
A callback that is used when the users taps on the sprite with their finger basically a touch version of click
Parameters:
- 
                    
                        interactionDataInteractionData
touchend
    
        - 
                    
                        interactionData
A callback that is used when the user releases a touch over the displayObject
Parameters:
- 
                    
                        interactionDataInteractionData
touchendoutside
    
        - 
                    
                        interactionData
A callback that is used when the user releases the touch that was over the displayObject for this callback to be fired, The touch must have started over the sprite
Parameters:
- 
                    
                        interactionDataInteractionData
touchstart
    
        - 
                    
                        interactionData
A callback that is used when the user touches over the displayObject
Parameters:
- 
                    
                        interactionDataInteractionData
Properties
_interactive
    Boolean
    
    
        private
    
    
    
    
    [read-only] Whether or not the object is interactive, do not toggle directly! use the interactive property
alpha
    Number
    
    
    
    
    
    The opacity of the object.
children
    Array[read-only] The of children of this container.
color
    Array<>
    
    
        private
    
    
    
    
    [NYI] Unknown
crossorigin
    Boolean
    
    
    
    
    
    Whether the requests should be treated as cross origin
defaultCursor
    String
    
    
    
    
    
    This is the cursor that will be used when the mouse is over this object. To enable this the element must have interaction = true and buttonMode = true
dynamic
    Boolean
    
    
        private
    
    
    
    
    [NYI] Holds whether or not this object is dynamic, for rendering optimization
filters
    Array An array of filters
    
    
    
    
    
    Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer. To remove filters simply set this property to 'null'
height
    Number
    
    
    
    
    
    The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
hitArea
    Rectangle | Circle | Ellipse | Polygon
    
    
    
    
    
    This is the defined area that will pick up mouse / touch events. It is null by default. Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
interactive
    Boolean
    
    
    
    
    
    Indicates if the sprite will have touch and mouse interactivity. It is false by default
Default: false
loaded
    Boolean
    
    
    
    
    
    [read-only] Whether the data has loaded yet
localTransform
    Mat3
    
    
        private
    
    
    
    
    [read-only] Current transform of the object locally
mask
    Graphics
    
    
    
    
    
    Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it. In PIXI a regular mask must be a PIXI.Graphics object. This allows for much faster masking in canvas as it utilises shape clipping. To remove a mask, set this property to null.
parent
    DisplayObjectContainer
    
    
    
    
    
    [read-only] The display object container that contains this display object.
renderable
    Boolean
    
    
    
    
    
    Can this object be rendered
rotation
    Number
    
    
    
    
    
    The rotation of the object in radians.
stage
    Stage
    
    
    
    
    
    [read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
url
    String
    
    
    
    
    
    The url of the bitmap font data
visible
    Boolean
    
    
    
    
    
    The visibility of the object.
width
    Number
    
    
    
    
    
    The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
worldAlpha
    Number
    
    
    
    
    
    [read-only] The multiplied alpha of the displayObject
worldTransform
    Mat3
    
    
        private
    
    
    
    
    [read-only] Current transform of the object based on world (parent) factors
worldVisible
    Boolean
    
    
    
    
    
    [read-only] Indicates if the sprite is globaly visible.
