History for pixi.js / src / core / renderers / webgl / WebGLRenderer.js
2017-04-12
@Mat Groves
Merged in dev
Mat Groves committed on 12 Apr 2017
2017-04-09
@Mat Groves
Bye bye pixi-gl-core!
Mat Groves committed on 9 Apr 2017
2017-04-03
@Mat Groves
Merge branch 'dev-v5' into dev-geometry-texture-refactor ...
Mat Groves committed on 3 Apr 2017
@Mat Groves
Bunch o fixes
Mat Groves committed on 3 Apr 2017
2017-03-25
@Mat Groves
Fixed graphics
Mat Groves committed on 25 Mar 2017
2017-03-23
@Mat Groves
Rename it all to systems!
Mat Groves committed on 23 Mar 2017
@Mat Groves
Big refactor
Mat Groves committed on 23 Mar 2017
2017-03-21
@Mat Groves
Texture / render textures working ...
Mat Groves committed on 21 Mar 2017
2017-03-19
@Mat Groves
More updates added the mini-runner
Mat Groves committed on 19 Mar 2017
2017-03-10
@Mat Groves
Texture rig and some renaming
Mat Groves committed on 10 Mar 2017
2017-03-04
@Mat Groves
Pass one
Mat Groves committed on 4 Mar 2017
2017-02-20
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 20 Feb 2017
2017-02-16
@finscn
User can decide whether auto-set the projection (#3612) ...
finscn authored on 16 Feb 2017 Matt Karl committed on 16 Feb 2017
2017-02-03
@finscn
Add an easy way to clear RenderTexture (#3647) ...
finscn authored on 3 Feb 2017 Matt Karl committed on 3 Feb 2017
2017-02-01
@Ivan Popelyshev
initial commit for ultimate renderer dimensions solution (#3657)
Ivan Popelyshev authored on 1 Feb 2017 Chad Engler committed on 1 Feb 2017
2017-01-30
@Mat Groves
Added legacy option to webGL renderer (#3630) ...
Mat Groves authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev-legacy-option' into dev-geometry-update ...
Mat Groves committed on 30 Jan 2017
2017-01-29
@Mat Groves
Program now extracts information from an actual shader rather than the source
Mat Groves committed on 29 Jan 2017
2017-01-22
@Mat Groves
Added legacy option to webGL renderer ...
Mat Groves committed on 22 Jan 2017
2017-01-17
@Mat Groves
Added gl flush
Mat Groves committed on 17 Jan 2017
2017-01-08
@Mat Groves
Added default state to regular webGL
Mat Groves committed on 8 Jan 2017
2017-01-07
@Mat Groves
Much listing..
Mat Groves committed on 7 Jan 2017
2017-01-04
@Mat Groves
fixed up rope
Mat Groves committed on 4 Jan 2017
@Mat Groves
more listing and fixes
Mat Groves committed on 4 Jan 2017
@Mat Groves
Merge branch 'fix-#3373' into dev-geometry-update
Mat Groves committed on 4 Jan 2017
2017-01-01
@Mat Groves
uniforms separated from shader part 1 ...
Mat Groves committed on 1 Jan 2017
@Mat Groves
added state to mesh
Mat Groves committed on 1 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 1 Jan 2017
2016-12-23
@finscn
Protect the initial state of `this._activeRenderTarget` in _indexContext (#3443) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
2016-12-17
@Mat Groves
Merge branch 'fix-#3373' into dev-geometry-update
Mat Groves committed on 17 Dec 2016