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pixi.js
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uniforms separated from shader part 1
dirty.. but works!
batch-dev
bugfix/polygon-offset
dev
dev-blendmode-add-again
dev-canvas-renderer-dirty-transform
dev-graphics-fix-batches
dev-line-join
dev-offscreen-canvas
dev-renderTexture-pool
dev-replace-buble-with-babel
englercj/update-s3
fix-svg
master
multiple-pointer-down-events
upgrade
v5.0.4
v5.0.3
v5.0.2
v5.0.1
v5.0.0-rc.3
v5.0.0-rc.2
v5.0.0-rc
v5.0.0-alpha.3
v5.0.0-alpha.2
v5.0.0-alpha
v5.0.0
floattex
1 parent
00beab3
commit
2443c81e30b4c616f2cfb85b014d8a0a3e976c2f
Mat Groves
authored
on 1 Jan 2017
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5 changed files
src/core/renderers/webgl/ShaderManager.js
src/core/renderers/webgl/State.js
src/core/renderers/webgl/WebGLRenderer.js
src/core/renderers/webgl/managers/StateManager.js
src/mesh/webgl/MeshRenderer.js
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src/core/renderers/webgl/ShaderManager.js
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src/core/renderers/webgl/State.js
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src/core/renderers/webgl/WebGLRenderer.js
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src/core/renderers/webgl/managers/StateManager.js
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src/mesh/webgl/MeshRenderer.js
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