History for pixi.js / src / extras / webgl
2017-07-17
@Ivan Popelyshev
fix tilingSprite alpha tint (#4165)
Ivan Popelyshev authored on 17 Jul 2017 Mat Groves committed on 17 Jul 2017
2017-06-09
@Ivan Popelyshev
Cleaning the code (#4086) ...
Ivan Popelyshev authored on 9 Jun 2017 Matt Karl committed on 9 Jun 2017
2017-05-24
@Ivan Popelyshev
TilingSprite derp (#4060)
Ivan Popelyshev authored on 24 May 2017 Mat Groves committed on 24 May 2017
2017-05-23
@Ivan Popelyshev
premultiply blendModes, critical for compressed textures. (#4033) ...
Ivan Popelyshev authored on 23 May 2017 Mat Groves committed on 23 May 2017
2017-03-16
@Ivan Popelyshev
Dev texture update (#3820) ...
Ivan Popelyshev authored on 16 Mar 2017 GitHub committed on 16 Mar 2017
@Ivan Popelyshev
TilingSprite matrix calculation fix (#3831)
Ivan Popelyshev authored on 16 Mar 2017 GitHub committed on 16 Mar 2017
2017-01-22
@Steffen Baer
fixed lint brace style warnings
Steffen Baer committed on 22 Jan 2017
2017-01-05
@Dave Moore
Improved documentation ...
Dave Moore committed on 5 Jan 2017
@Stafford Williams
Fixes #3536 (#3538) ...
Stafford Williams authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
2016-11-16
@Chad Engler
Merge pull request #3289 from pixijs/lib-dist-builds ...
Chad Engler authored on 16 Nov 2016 GitHub committed on 16 Nov 2016
2016-11-14
@Matt Karl
Removes glslify
Matt Karl committed on 14 Nov 2016
2016-11-11
@Mat Groves
Cache VAO states
Mat Groves authored on 23 Oct 2016 Chad Engler committed on 11 Nov 2016
2016-11-09
@Mat Groves
Reduce redundant texture binds (#3258)
Mat Groves authored on 9 Nov 2016 GitHub committed on 9 Nov 2016
2016-11-07
@Eric VanDever
add missing default exports.
Eric VanDever committed on 7 Nov 2016
2016-10-31
@Mat Groves
Dev texture states cacheing (#3201) ...
Mat Groves authored on 31 Oct 2016 Chad Engler committed on 31 Oct 2016
2016-10-04
@Ivan Popelyshev
various fixes
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
fixes for @englercj
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
1. moved clamping into TextureTransform ...
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
Clamping is magic
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
clamping is hilarious ...
Ivan Popelyshev committed on 4 Oct 2016
@Ivan Popelyshev
Giant tilingSprite refactoring. ...
Ivan Popelyshev committed on 4 Oct 2016
2016-09-27
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-16
@Matt Karl
Replaces jshint with eslint, using babel in loose mode
Matt Karl committed on 16 Sep 2016
2016-09-13
@Matt Karl
Update imports and exports, getters and setters
Matt Karl committed on 13 Sep 2016
@Matt Karl
Disallow the use of `var`
Matt Karl committed on 13 Sep 2016
@Leonardo Silva
Implementing classes using the new ES6 syntax (#2936) ...
Leonardo Silva authored on 13 Sep 2016 Matt Karl committed on 13 Sep 2016
2016-06-11
@Mat Groves
Fixes #2625
Mat Groves committed on 11 Jun 2016
2016-05-02
@Mat Groves
Added tint and alpha back to tiling sprite ...
Mat Groves committed on 2 May 2016
2016-04-19
@Ivan Popelyshev
separate Shader class
Ivan Popelyshev committed on 19 Apr 2016
@Ivan Popelyshev
Mesh, TilingSprite and ParticleContainer fix
Ivan Popelyshev committed on 19 Apr 2016