| Cleaning the code (#4086) * remove property assignment from destructor * premultiplyAlpha is for GLTexture premultipliedAlpha is for BaseTexture * more fixes * line too long | 
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| src/core/renderers/SystemRenderer.js | 
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| src/extras/TilingSprite.js | 
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| src/extras/webgl/TilingSpriteRenderer.js | 
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| src/mesh/webgl/MeshRenderer.js | 
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| src/particles/webgl/ParticleRenderer.js | 
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