Dev texture update (#3820)
* use texture transforms * Plane accounted for texture transform before, now we can remove it * move TextureTransform to the core "uploadUvTransform" setting * some user shaders have no uTransform * fix canvas * better docs * bucking lint * lint. again. * trailing spaces * move TextureTransform back
batch-dev
bugfix/polygon-offset
dev
dev-blendmode-add-again
dev-canvas-renderer-dirty-transform
dev-graphics-fix-batches
dev-line-join
dev-offscreen-canvas
dev-renderTexture-pool
dev-replace-buble-with-babel
englercj/update-s3
feature-nine-slice-canvas-tint
fix-svg
master
multiple-pointer-down-events
upgrade
v4.x
v5.0.4
v5.0.3
v5.0.2
v5.0.1
v5.0.0-rc.3
v5.0.0-rc.2
v5.0.0-rc
v5.0.0-alpha.3
v5.0.0-alpha.2
v5.0.0-alpha
v5.0.0
v4.8.8
v4.8.7
v4.8.6
v4.8.5
v4.8.4
v4.8.3
v4.8.2
v4.8.1
v4.8.0
v4.7.3
v4.7.2
v4.7.1
v4.7.0
v4.6.2
v4.6.1
v4.6.0
v4.5.6
v4.5.5
v4.5.4
v4.5.3
v4.5.2
v4.5.1
v4.5.0
floattex
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src/extras/TextureTransform.js |
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src/extras/index.js |
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src/extras/webgl/TilingSpriteRenderer.js |
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src/mesh/Mesh.js |
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src/mesh/NineSlicePlane.js |
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src/mesh/Plane.js |
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src/mesh/Rope.js |
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src/mesh/canvas/CanvasMeshRenderer.js |
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src/mesh/webgl/MeshRenderer.js |
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src/mesh/webgl/mesh.vert |
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