| 2018-09-28 | 
            
             
                Docking: Added DockBuilderCopyDockspace() wip. Added DockBuilderCopyWindowSettings(), renamed DockBuilderForkNode() to DockBuilderCopyNode().
                
                 
            
                  
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| 2018-09-26 | 
            
             
                Added FindOrCreateWindowSettings() internal helper.
                
                 
            
                  
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                Docking: Reworked DockContextPruneUnusedSettingsNodes() to prune entire unused trees.
                
                 
            
                  
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                ImPool: Added Reserve() helper function.
                
                 
            
                  
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                Merge branch 'viewport' into docking
                
                 
            
                  
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                Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
                
                 
            
                  
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                BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
                
                 
            
                  
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                Docking: Fixed tab order restoring (follow up to 67be485e, broken in 455dc6e2)
                
                 
            
                  
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                Docking: Added DockBuilderForkNode() primitive for usage for user code to fork/copy entire layouts. This will probably need to be added to as I find ways to migrate patterns from user code to the library. Added IMGUI_DEBUG_DOCKING_INI helper to facilitate debugging. (+1 squashed commits)
                
                 
            
                  
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                Docking: Minor renaming. DockContextAddNode() uses 0 as marker for automatic ID selection + TODO update and moved docking entries to docs/TODO.txt
                
                 
            
                  
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| 2018-09-25 | 
            
             
                Docking: Renamed SetNextWindowDock() to SetNextWindowDockId(). Added GetWindowDockId().
                
                 
            
                  
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                Docking: Reworked SetNextWindowUserType() as SetNextWindowDockFamily(), allowing multiple scene to be tagged with their scene id and not receive tabs from other scene + persistent storage for family id to allow for docking tree  fork/remap.
                
                 
            
                  
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                Docking: Added DockBuilderGetNode() wrapper for consistency.
                
                 
            
                  
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| 2018-09-24 | 
            
             
                Docking: Added DockBuilderRemoveNode() + various tweaks. Fixed dragging/undocking dock node from CollapseButton.
                
                 
            
                  
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      on 24 Sep 2018
    
  
                  
                 
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                Docking: Fix for undocking node where the dockspace node is attached to an immovable parent window. + Tweak .ini output.
                
                 
            
                  
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                Docking: Some DockBuilder functions are applied on settings data if windows are not present. Added DockBuilderCreateNode which needs a size else if we can't split properly. DockNodeTreeSplit() doesn't clamp SizeRef. (+1 squashed commits)
                
                 
            
                  
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                ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
                
                 
            
                  
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                Docking, Viewport: Reworked viewport inheritance/transition so that extracting a dock node from a split node owning its viewport will have both viewports be in the expected OS z-order. (The lower window re-use the exiting viewport, the detached node uses a new viewport:
                
                 
            
                  
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                Docking, Viewport: Rework ownership transfer/stealing to fix issues where non-child windows could be stick marked as not owning their viewport.
                
                 
            
                  
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                 Docking+Viewport: Fixed PlatformRequestClose (e.g. ALT-F4) being redrected to the first window of the docking node instead of the selected one.
                
                 
            
                  
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      on 24 Sep 2018
    
  
                  
                 
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                Viewport: Misc tweaks.
                
                 
            
                  
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      on 24 Sep 2018
    
  
                  
                 
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                Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
                
                 
            
                  
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| 2018-09-21 | 
            
             
                Docking: Fixed losing tab bar selection when extracting a whole docked node + reusing existing dock node when possible.
                
                 
            
                  
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      on 21 Sep 2018
    
  
                  
                 
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                Docking: Fixed undocking on whole dock node from leaving undesirable empty node in the docking tree. Fixed calls to MarkIniSettingsDirty().
                
                 
            
                  
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      on 21 Sep 2018
    
  
                  
                 
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                Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport.
                
                 
            
                  
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      on 21 Sep 2018
    
  
                  
                 
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                TabBar: Recover if SelectedTabId doesn't exist anymore.
                
                 
            
                  
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      on 21 Sep 2018
    
  
                  
                 
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                ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
                
                 
            
                  
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| 2018-09-20 | 
            
             
                Viewport: GLFW: Build fix  for pre GLFW 3.2 (#1542)
                
                 
            
                  
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      on 20 Sep 2018
    
  
                  
                 
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