2019-06-18 |
Addendum to #2635. Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. (#1542)
omar
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on 18 Jun 2019
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Viewport: Added PlatformHandleRaw. Update SDL+DX11 example. (#1542, #2635)
Vincent Hamm
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on 17 Jun 2019
omar
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on 18 Jun 2019
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Restore SLN which in Docking branch includes more projects.
omar
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on 18 Jun 2019
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Word-wrapping: Fixed overzealous word-wrapping when glyph edge lands exactly on the limit. Because of this, auto-fitting exactly unwrapped text would make it wrap. (fixes initial 1.15 commit, 78645a7d).
omar
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on 18 Jun 2019
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
omar
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on 18 Jun 2019
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Implement SDL/dx11 sample
Vincent Hamm
authored
on 16 Jun 2019
omar
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on 18 Jun 2019
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Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71).
omar
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on 18 Jun 2019
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Fiedx OpenGL ES 3.0 include for iOS and tvOS (#2631)
Vincent Hamm
authored
on 18 Jun 2019
omar
committed
on 18 Jun 2019
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2019-06-17 |
Updated Ogre bindings (#2619)
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Pavel Rojtberg
authored
on 17 Jun 2019
omar
committed
on 17 Jun 2019
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Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect.
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omar
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on 17 Jun 2019
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Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. (#2618)
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omar
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on 17 Jun 2019
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Fix monitor dpi info not being copied to main viewport when multi-viewports are not enabled. (#2621, #1676) + Tweaks, short path in FindPlatformMonitorForRect().
omar
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on 17 Jun 2019
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ImDrawList: Fixed CloneOutput() helper crashing. Also removed unnecessary risk from ImDrawList::Clear(), draw lists are being clear before use each frame anyway. (#1860)
omar
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on 17 Jun 2019
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2019-06-14 |
ImDrawList::ChannelsSplit(), ImDrawListSlitter: Fixed an issue with merging draw commands between channels 0 and 1. (#2624) Introduced by
cef88f6 .
omar
committed
on 14 Jun 2019
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Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.
omar
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on 14 Jun 2019
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Version 1.72 WIP
omar
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on 14 Jun 2019
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2019-06-13 |
Docking: Fixed rendering of outer decoration happening on non-visible docked window (#2623, #2109). Revealed by 0770449. We are actually better than before now, as previously those would get unnecessarily get rendered into a hidden draw list.
omar
committed
on 13 Jun 2019
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2019-06-12 |
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Version 1.71 + comments
omar
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on 12 Jun 2019
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2019-06-11 |
Internals: Reworked RenderTextEllipsis() to satisfy what we need for table headers.
omar
committed
on 11 Jun 2019
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Readme, comments, dear imgui prefixes
omar
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on 11 Jun 2019
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CollapsingHeader: Minor fix to align right side of frames (which is extruded past the Work/Contents rect) with clipping rectangle.
omar
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on 11 Jun 2019
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Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.
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omar
committed
on 11 Jun 2019
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ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures.
omar
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on 11 Jun 2019
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2019-06-10 |
ImDrawListSplitter: Fix idx offset when merging (cef88f6) (#2591)
omar
committed
on 10 Jun 2019
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2019-06-07 |
Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command.
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omar
committed
on 7 Jun 2019
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Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.
omar
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on 7 Jun 2019
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imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land.
omar
committed
on 7 Jun 2019
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