Merge branch 'viewport' into docking
# Conflicts: # examples/example_glfw_opengl2/main.cpp # examples/example_glfw_opengl3/main.cpp # examples/example_glfw_vulkan/main.cpp # examples/example_sdl_opengl2/main.cpp # examples/example_sdl_opengl3/main.cpp # examples/example_sdl_vulkan/main.cpp # examples/example_win32_directx10/main.cpp # examples/example_win32_directx11/main.cpp # examples/example_win32_directx12/main.cpp # examples/example_win32_directx9/main.cpp |
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examples/example_sdl_opengl2/main.cpp |
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examples/example_win32_directx12/main.cpp |
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examples/example_win32_directx9/main.cpp |
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examples/imgui_impl_glfw.cpp |
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imgui.cpp |
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