History for pixi.js / src / extras
2017-06-09
@Ivan Popelyshev
Cleaning the code (#4086) ...
Ivan Popelyshev authored on 9 Jun 2017 Matt Karl committed on 9 Jun 2017
2017-06-08
@Mertcan Mermerkaya
Fix Sprite.containsPoint edge handling (#4092) ...
Mertcan Mermerkaya authored on 8 Jun 2017 Matt Karl committed on 8 Jun 2017
2017-06-05
@Dave Moore
Adds an onLoop callback for AnimatedSprites (#4080) ...
Dave Moore authored on 5 Jun 2017 Matt Karl committed on 5 Jun 2017
2017-05-31
@Dave Moore
Changed BitmapText max width to be a setter (#4068) ...
Dave Moore authored on 31 May 2017 Matt Karl committed on 31 May 2017
@Dave Moore
Record how many spaces have already been removed when resetting the index for a new line of text after hitting the maxWidth limit (#4064) ...
Dave Moore authored on 31 May 2017 Chad Engler committed on 31 May 2017
2017-05-24
@Ivan Popelyshev
TilingSprite derp (#4060)
Ivan Popelyshev authored on 24 May 2017 Mat Groves committed on 24 May 2017
2017-05-23
@Ivan Popelyshev
premultiply blendModes, critical for compressed textures. (#4033) ...
Ivan Popelyshev authored on 23 May 2017 Mat Groves committed on 23 May 2017
2017-05-16
@Matt Karl
Merge branch 'dev'
Matt Karl committed on 16 May 2017
2017-05-13
@Gazzell
fix changing textures to a 1 frame animation bug (#4011)
Gazzell authored on 13 May 2017 Matt Karl committed on 13 May 2017
2017-05-05
@Daniel Santos
Take into account baseTexture resolution when registering a BitmapText. (#3993) ...
Daniel Santos authored on 5 May 2017 Matt Karl committed on 5 May 2017
2017-05-04
@Ivan Popelyshev
TilingSprite destroy fix (#3995) ...
Ivan Popelyshev authored on 4 May 2017 Matt Karl committed on 4 May 2017
2017-05-03
@Ivan Popelyshev
return of TextureTransform (#3989)
Ivan Popelyshev authored on 3 May 2017 Matt Karl committed on 3 May 2017
2017-04-10
@Dave Moore
Improvements to how and what is stored in the texture caches. (#3834) ...
Dave Moore authored on 10 Apr 2017 Chad Engler committed on 10 Apr 2017
2017-04-04
@Matt Karl
Documentation Updates: namespaces & plugins (#3907) ...
Matt Karl authored on 4 Apr 2017 GitHub committed on 4 Apr 2017
2017-04-03
@Brenwell
Fix for TilingSprite.tilePosition with textureResolution > 1 on CanvasRenderer (#3896) ...
Brenwell authored on 3 Apr 2017 Chad Engler committed on 3 Apr 2017
2017-03-29
@Matt Karl
Adds Ticker priority argument (#3859) ...
Matt Karl authored on 29 Mar 2017 GitHub committed on 29 Mar 2017
2017-03-22
@finscn
Support that cache Sprite as Bitmap directly. (#3855) ...
finscn authored on 22 Mar 2017 Matt Karl committed on 22 Mar 2017
2017-03-16
@Ivan Popelyshev
Dev texture update (#3820) ...
Ivan Popelyshev authored on 16 Mar 2017 GitHub committed on 16 Mar 2017
@Ivan Popelyshev
TilingSprite matrix calculation fix (#3831)
Ivan Popelyshev authored on 16 Mar 2017 GitHub committed on 16 Mar 2017
2017-03-13
@Matt Karl
@sivael's fix for cacheAsBitmap is leaking objects #3801
Matt Karl committed on 13 Mar 2017
2017-02-01
@Matt Karl
Refactors the spritesheet, texture and bitmap font loaders (#3676) ...
Matt Karl authored on 1 Feb 2017 GitHub committed on 1 Feb 2017
2017-01-27
@Mat Groves
Doc update (#3661)
Mat Groves authored on 27 Jan 2017 Matt Karl committed on 27 Jan 2017
2017-01-25
@Ivan Popelyshev
uvRespectAnchor for CanvasRenderer (#3648) ...
Ivan Popelyshev authored on 25 Jan 2017 GitHub committed on 25 Jan 2017
2017-01-22
@Steffen Baer
fixed lint brace style warnings
Steffen Baer committed on 22 Jan 2017
2017-01-16
@finscn
Control whether use core.ticker.shared to update (#3429) ...
finscn authored on 16 Jan 2017 Mat Groves committed on 16 Jan 2017
2017-01-05
@Dave Moore
Improved documentation ...
Dave Moore committed on 5 Jan 2017
@Stafford Williams
Fixes #3536 (#3538) ...
Stafford Williams authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
@sivael
Bugfix for #3356 and #3485 (#3494) ...
sivael authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
2017-01-04
@Dave Moore
Ensures getting textWidth and textHeight values are accurate (#3528) ...
Dave Moore authored on 4 Jan 2017 Matt Karl committed on 4 Jan 2017
@finscn
Use `tex` instead of `this.texture` (#3531) ...
finscn authored on 4 Jan 2017 Mat Groves committed on 4 Jan 2017