History for pixi.js / src / core / renderers / webgl
2017-01-30
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 30 Jan 2017
@Mat Groves
Added legacy option to webGL renderer (#3630) ...
Mat Groves authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Matt Karl
Better respecting of the scale mode (#3678)
Matt Karl authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Mat Groves
Added nine slice back in fixed filter merge issue
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev-legacy-option' into dev-geometry-update ...
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merga all but interaction
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-legacy-option
Mat Groves committed on 30 Jan 2017
2017-01-29
@Mat Groves
Minor tweaks to filter
Mat Groves committed on 29 Jan 2017
@Mat Groves
Program now extracts information from an actual shader rather than the source
Mat Groves committed on 29 Jan 2017
2017-01-27
@Steve Willard
FilterManager shaderCache reset as object (#3664) ...
Steve Willard authored on 27 Jan 2017 Matt Karl committed on 27 Jan 2017
@Mat Groves
Refactored shader to hava a program + uniforms
Mat Groves committed on 27 Jan 2017
2017-01-23
@finscn
Fix #3609 , about `filterClamp` & `filterArea` (#3626) ...
finscn authored on 23 Jan 2017 Mat Groves committed on 23 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 23 Jan 2017
@Courtland Idstrom
FilterManager: (#3632) ...
Courtland Idstrom authored on 23 Jan 2017 Matt Karl committed on 23 Jan 2017
2017-01-22
@Mat Groves
Added legacy option to webGL renderer ...
Mat Groves committed on 22 Jan 2017
2017-01-20
@Icemic
Fix resolution setting of PIXI.Filter, and another two wrong codes on resolution importing (#3614) ...
Icemic authored on 20 Jan 2017 Matt Karl committed on 20 Jan 2017
2017-01-17
@Mat Groves
Added gl flush
Mat Groves committed on 17 Jan 2017
2017-01-16
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 16 Jan 2017
2017-01-13
@Mat Groves
refactored
Mat Groves committed on 13 Jan 2017
2017-01-11
@Mat Groves
renamed Mesh to RawMesh ...
Mat Groves committed on 11 Jan 2017
2017-01-09
@Mat Groves
added check for root (#3545) ...
Mat Groves authored on 9 Jan 2017 Matt Karl committed on 9 Jan 2017
@Mat Groves
Doc updates
Mat Groves committed on 9 Jan 2017
2017-01-08
@Mat Groves
Fixed a couple of state issues
Mat Groves committed on 8 Jan 2017
@Mat Groves
Lint
Mat Groves committed on 8 Jan 2017
@Mat Groves
Added default state to regular webGL
Mat Groves committed on 8 Jan 2017
@Mat Groves
linting
Mat Groves committed on 8 Jan 2017
@Mat Groves
More listing
Mat Groves committed on 8 Jan 2017
2017-01-07
@Mat Groves
Much listing..
Mat Groves committed on 7 Jan 2017
2017-01-06
@Mat Groves
update latest state
Mat Groves committed on 6 Jan 2017
2017-01-04
@Mat Groves
fixing up mesh and rope
Mat Groves committed on 4 Jan 2017