FilterManager shaderCache reset as object (#3664)
The shaderCache is initially created as an object. When the Filter Manager gets destroyed, it should be reset to an empty object, not an array.
1 parent 55c9ea8 commit dcbc05cb744725eb1751e452453b5108071d89ad
@Steve Willard Steve Willard authored on 27 Jan 2017
Matt Karl committed on 27 Jan 2017
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src/core/renderers/webgl/managers/FilterManager.js