2015-11-16 |
Examples: SDL+OpenGL3: Fixed readme (#356)
ocornut
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on 16 Nov 2015
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Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
ocornut
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on 16 Nov 2015
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Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
ocornut
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on 16 Nov 2015
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Tweak build batch files and readmes
ocornut
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on 16 Nov 2015
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Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
ocornut
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on 16 Nov 2015
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2015-11-13 |
Moving stdlib.h include outside of imgui.h (#405)
ocornut
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on 13 Nov 2015
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2015-11-11 |
Examples: Added /Zi (output debug information) in build_win32.bat files
ocornut
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on 11 Nov 2015
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2015-11-08 |
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
ocornut
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on 8 Nov 2015
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Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ocornut
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on 8 Nov 2015
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2015-10-30 |
Tabs to spaces
ocornut
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on 30 Oct 2015
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Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
ocornut
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on 30 Oct 2015
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Examples: update all examples with same comment (#389)
ocornut
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on 30 Oct 2015
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2015-10-25 |
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2015-10-18 |
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2015-10-15 |
Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style (#375)
ocornut
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on 15 Oct 2015
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2015-10-14 |
no message
gzito
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on 14 Oct 2015
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no message
gzito
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on 14 Oct 2015
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Merge branch 'master' of https://github.com/ocornut/imgui
gzito
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on 14 Oct 2015
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2015-10-13 |
Examples: Possibly clarified the intent of imgui_impl_* files.
ocornut
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on 13 Oct 2015
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2015-10-11 |
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2015-10-08 |
Added example for the Marmalade platform
gzito
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on 8 Oct 2015
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Examples: OpenGL2: Add msys2/mingw64 target (#361)
ocornut
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on 8 Oct 2015
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2015-10-04 |
add msys2/mingw64 target
radius
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on 4 Oct 2015
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2015-09-30 |
Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
Zach Toogood
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on 30 Sep 2015
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2015-09-27 |
Examples: OpenGL3: saving more of blend state (#347)
ocornut
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on 27 Sep 2015
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2015-09-23 |
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
ocornut
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on 23 Sep 2015
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2015-09-10 |
Examples: Update readme.
ocornut
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on 10 Sep 2015
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Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
ocornut
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on 10 Sep 2015
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Examples: Added batch files to build Windows examples with VS
ocornut
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on 10 Sep 2015
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Better Git ignore list for quick compilations in same folder
ocornut
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on 10 Sep 2015
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