History for imgui / examples
2015-09-09
@ocornut
Comments
ocornut committed on 9 Sep 2015
2015-09-07
@ocornut
Examples: comment on setting the RenderDrawListsFn function.
ocornut committed on 7 Sep 2015
2015-09-01
@ocornut
Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) (#313)
ocornut committed on 1 Sep 2015
2015-08-29
@ocornut
Examples: OpenGL2/3: save/restore some more state correctly. ...
ocornut committed on 29 Aug 2015
2015-08-28
@ocornut
Examples: Ignore list a little more friendly to Unix systems.
ocornut committed on 28 Aug 2015
@ocornut
Ignore list a little more friendly to Unix systems
ocornut committed on 28 Aug 2015
2015-08-27
@ocornut
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
ocornut committed on 27 Aug 2015
2015-08-25
@ocornut
Examples: update readme
ocornut committed on 25 Aug 2015
@ocornut
Examples: DX9, DX11: mapping missing middle mouse button.
ocornut committed on 25 Aug 2015
2015-08-24
@ocornut
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
ocornut committed on 24 Aug 2015
2015-08-22
@yinjimmy
fix ios compile error
yinjimmy committed on 22 Aug 2015
2015-08-20
@ocornut
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)" ...
ocornut committed on 20 Aug 2015
@ocornut
Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
ocornut committed on 20 Aug 2015
2015-08-18
@Andres Vahter
add mac os x build instructions for sdl_opengl_example
Andres Vahter committed on 18 Aug 2015
2015-08-13
@ocornut
Examples: DirectX11: resizing buffers dynamically (#299)
ocornut committed on 13 Aug 2015
@ocornut
Examples: DirectX9: tweaks.
ocornut committed on 13 Aug 2015
@ocornut
Examples: DirectX9: resizing vertex and index buffers dynamically (#299)
ocornut committed on 13 Aug 2015
2015-08-09
@Thomas Pöchtrager
Minor Windows adjustments
Thomas Pöchtrager committed on 9 Aug 2015
2015-08-08
@Thomas Pöchtrager
Added printf attribute to printf like text formatting functions
Thomas Pöchtrager committed on 8 Aug 2015
2015-08-05
@ocornut
Update documentation
ocornut committed on 5 Aug 2015
@ocornut
Fixed documentation
ocornut committed on 5 Aug 2015
@ocornut
Merge remote-tracking branch 'origin' into 2015-07-cleanup
ocornut committed on 5 Aug 2015
2015-08-04
@Chris Maughan
Clear font texture view to ensure Release() doesn't get called twice
Chris Maughan committed on 4 Aug 2015
2015-08-01
@ocornut
Merge remote-tracking branch 'origin' into 2015-07-cleanup
ocornut committed on 1 Aug 2015
@ocornut
Carriage return (#289)
ocornut committed on 1 Aug 2015
2015-08-02
@Jonathan Adamczewski
Show SDL error message on init failure
Jonathan Adamczewski committed on 2 Aug 2015
2015-07-21
@ocornut
Updated projects to reference new files (#219) ...
ocornut committed on 21 Jul 2015
2015-07-19
@ocornut
Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
ocornut committed on 19 Jul 2015
@ocornut
Tweak
ocornut committed on 19 Jul 2015
@Nik Voss
To support drivers with strict core profiles, a buffer is used for the indices as well (fixes ocornut/imgui#277).
Nik Voss committed on 19 Jul 2015