History for imgui / examples
2018-01-31
@omar
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
omar committed on 31 Jan 2018
@omar
Merge branch 'master' into navigation ...
omar committed on 31 Jan 2018
2018-01-30
@omar
Examples: Apple: Tweak code and sync with other examples better (untested).
omar committed on 30 Jan 2018
@omar
Examples: Using Dark theme by default. (#707). Tweaked demo code.
omar committed on 30 Jan 2018
@omar
Examples: Tweaks formatting.
omar committed on 30 Jan 2018
2018-01-29
@omar
Merge branch 'master' into navigation
omar committed on 29 Jan 2018
@omar
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
omar committed on 29 Jan 2018
2018-01-28
@omar
Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++)
omar committed on 28 Jan 2018
@Omar Cornut
Examples: Use Clang in old Makefile.
Omar Cornut committed on 28 Jan 2018
@omar
Examples: Synced Makefile comments. Added build/ folder into git ignore list/
omar committed on 28 Jan 2018
@Omar Cornut
Examples: Apple: Fixed filenames in OSX xcode project.
Omar Cornut committed on 28 Jan 2018
@omar
Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long)
omar committed on 28 Jan 2018
2018-01-26
@omar
Merge branch 'master' into navigation
omar committed on 26 Jan 2018
2018-01-25
@omar
Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
omar committed on 25 Jan 2018
@omar
Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
omar committed on 25 Jan 2018
@Jérôme Pasquier
Fix allegro5_example build instructions
Jérôme Pasquier committed on 25 Jan 2018
@Jérôme Pasquier
Fix sdl_opengl2_example filename in README.md's build instructions
Jérôme Pasquier committed on 25 Jan 2018
@omar
TODO list, added uSynergy README
omar committed on 25 Jan 2018
2018-01-24
@omar
Merge branch 'master' into context
omar committed on 24 Jan 2018
@omar
Natvis: Fix ImRect expanded height display being broken and dumb. (#1569)
omar committed on 24 Jan 2018
@omar
Natvis: Made ImGuiWindow display shorter.
omar committed on 24 Jan 2018
@omar
Added imgui.natvis helper for visual studio users. Added to examples projects.
omar committed on 24 Jan 2018
@omar
Examples: Comments
omar committed on 24 Jan 2018
2018-01-21
@omar
Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565)
omar committed on 21 Jan 2018
@omar
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
omar committed on 21 Jan 2018
2018-01-20
@omar
Examples: Simplified mouse wheel handling. (#1463)
omar committed on 20 Jan 2018
@omar
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
omar committed on 20 Jan 2018
@omar
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463)
omar committed on 20 Jan 2018
@omar
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel ...
omar committed on 20 Jan 2018
2018-01-19
@omar
Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559) ...
omar committed on 19 Jan 2018