Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work. |
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examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp |
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examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp |
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