|
Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559)
Digging into sdl window/mouse stuff will also be useful for multi-viewport work. |
|---|
|
|
| examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp |
|---|
| examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp |
|---|