History for imgui / examples
2018-01-19
@omar
Examples: SDL: Minor renaming.
omar committed on 19 Jan 2018
@omar
Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
omar committed on 19 Jan 2018
@omar
Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
omar committed on 19 Jan 2018
@omar
Examples: SDL: Minor renaming.
omar committed on 19 Jan 2018
@omar
Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
omar committed on 19 Jan 2018
2018-01-18
@omar
Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
omar committed on 18 Jan 2018
2018-01-08
@omar
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
omar committed on 8 Jan 2018
2018-01-07
@omar
Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
omar committed on 7 Jan 2018
@omar
Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
omar committed on 7 Jan 2018
2018-01-05
@omar
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
omar committed on 5 Jan 2018
@omar
Merge pull request #1538 from ndandoulakis/ndandoulakis-CS_DBLCLKS-patch ...
omar authored on 5 Jan 2018 GitHub committed on 5 Jan 2018
@omar
Examples: Using IM_OFFSETOF macro. + Comments
omar committed on 5 Jan 2018
@Nick Dandoulakis
CS_DBLCLKS support for DirectX 11
Nick Dandoulakis authored on 5 Jan 2018 GitHub committed on 5 Jan 2018
@Nick Dandoulakis
CS_DBLCLKS support for DirectX 10
Nick Dandoulakis authored on 5 Jan 2018 GitHub committed on 5 Jan 2018
@Nick Dandoulakis
CS_DBLCLKS support for Directx9
Nick Dandoulakis authored on 5 Jan 2018 GitHub committed on 5 Jan 2018
2018-01-04
@omar
Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
omar committed on 4 Jan 2018
2017-12-29
@omar
Examples: Comments about invalid mouse pos.
omar committed on 29 Dec 2017
2017-12-25
@omar
Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
omar committed on 25 Dec 2017
2017-12-24
@omar
Examples: Vulkan: Tweak
omar committed on 24 Dec 2017
@omar
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
omar committed on 24 Dec 2017
@omar
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
omar committed on 24 Dec 2017
2017-12-23
@omar
Examples: DirectX: Using IM_ARRAYSIZE()
omar committed on 23 Dec 2017
@omar
Examples: Added null_example/ which is helpful for quick testing on multiple compilers/settings without relyong on graphics library.
omar committed on 23 Dec 2017
2017-11-28
@omar
Examples: DirectX9: Call EndFrame(), fix for assert added in 9a44d44
omar committed on 28 Nov 2017
@omar
Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). (#1464)
omar committed on 28 Nov 2017
2017-11-27
@Emmanuel Benoît
Horizontal mouse wheel support ...
Emmanuel Benoît committed on 27 Nov 2017
2017-11-24
@omar
Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
omar committed on 24 Nov 2017
@omar
Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
omar committed on 24 Nov 2017
2017-11-18
@Codecat
Fix wrong comment in dx implementation headers
Codecat committed on 18 Nov 2017
2017-11-01
@omar
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
omar committed on 1 Nov 2017