2018-01-19 |
Examples: SDL: Minor renaming.
omar
committed
on 19 Jan 2018
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Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.
omar
committed
on 19 Jan 2018
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Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.
omar
committed
on 19 Jan 2018
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Examples: SDL: Minor renaming.
omar
committed
on 19 Jan 2018
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Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. (#1559)
omar
committed
on 19 Jan 2018
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2018-01-18 |
Examples: SDL: Fixed mapping of Insert key (#1555, fix bug introduced in #1541)
omar
committed
on 18 Jan 2018
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2018-01-08 |
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
omar
committed
on 8 Jan 2018
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2018-01-07 |
Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
omar
committed
on 7 Jan 2018
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Examples: OpenGL3+SDL: Changed GLSL shader version to 150 (#1466, #1504)
omar
committed
on 7 Jan 2018
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2018-01-05 |
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
omar
committed
on 5 Jan 2018
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Merge pull request #1538 from ndandoulakis/ndandoulakis-CS_DBLCLKS-patch
...
omar
authored
on 5 Jan 2018
GitHub
committed
on 5 Jan 2018
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Examples: Using IM_OFFSETOF macro. + Comments
omar
committed
on 5 Jan 2018
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CS_DBLCLKS support for DirectX 11
Nick Dandoulakis
authored
on 5 Jan 2018
GitHub
committed
on 5 Jan 2018
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CS_DBLCLKS support for DirectX 10
Nick Dandoulakis
authored
on 5 Jan 2018
GitHub
committed
on 5 Jan 2018
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CS_DBLCLKS support for Directx9
Nick Dandoulakis
authored
on 5 Jan 2018
GitHub
committed
on 5 Jan 2018
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2018-01-04 |
Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
omar
committed
on 4 Jan 2018
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2017-12-29 |
Examples: Comments about invalid mouse pos.
omar
committed
on 29 Dec 2017
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2017-12-25 |
Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
omar
committed
on 25 Dec 2017
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2017-12-24 |
Examples: Vulkan: Tweak
omar
committed
on 24 Dec 2017
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Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
omar
committed
on 24 Dec 2017
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Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
omar
committed
on 24 Dec 2017
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2017-12-23 |
Examples: DirectX: Using IM_ARRAYSIZE()
omar
committed
on 23 Dec 2017
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Examples: Added null_example/ which is helpful for quick testing on multiple compilers/settings without relyong on graphics library.
omar
committed
on 23 Dec 2017
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2017-11-28 |
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Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). (#1464)
omar
committed
on 28 Nov 2017
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2017-11-27 |
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2017-11-24 |
Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
omar
committed
on 24 Nov 2017
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Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
omar
committed
on 24 Nov 2017
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2017-11-18 |
Fix wrong comment in dx implementation headers
Codecat
committed
on 18 Nov 2017
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2017-11-01 |
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
omar
committed
on 1 Nov 2017
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