History for imgui / examples / imgui_impl_vulkan.cpp
2019-06-18
@omar
Addendum to #2635. Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. (#1542)
omar committed on 18 Jun 2019
2019-06-06
@omar
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
omar committed on 6 Jun 2019
2019-05-29
@omar
Merge branch 'master' into docking ...
omar committed on 29 May 2019
@omar
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
omar committed on 29 May 2019
@omar
Merge branch 'master' into docking ...
omar committed on 29 May 2019
@omar
Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
omar committed on 29 May 2019
2019-05-02
@omar
Merge branch 'master' into docking ...
omar committed on 2 May 2019
2019-04-30
@omar
Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
omar committed on 30 Apr 2019
@omar
ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
omar committed on 30 Apr 2019
2019-04-05
@omar
Merge branch 'vulkan_fix_master' into vulkan_fix_docking
omar committed on 5 Apr 2019
@omar
Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
omar committed on 5 Apr 2019
@omar
Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
omar committed on 5 Apr 2019
@omar
Merge branch 'vulkan_fix_master' into vulkan_fix_docking (WARNING: as is the validation layer will error on same vertex/index buffer being used for all frames) ...
omar committed on 5 Apr 2019
@omar
Vulkan: Removed superfluous vkInstance parameters being passed along.
omar committed on 5 Apr 2019
@omar
Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
omar committed on 5 Apr 2019
@omar
Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
omar committed on 5 Apr 2019
@MindSpunk
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
MindSpunk authored on 4 Apr 2019 omar committed on 5 Apr 2019
@MindSpunk
Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
MindSpunk authored on 4 Apr 2019 omar committed on 5 Apr 2019
@omar
Vulkan, Viewports: Fixed ImGui_ImplVulkan_SetWindowSize() not recreating command-buffers, fence etc. (#2472, #2461, #2071)
omar committed on 5 Apr 2019
2019-04-04
@omar
Vulkan: Note for unsupported feature with multi-viewports. (#2071)
omar committed on 4 Apr 2019
@omar
Vulkan: Viewports: Removed redundant field.
omar committed on 4 Apr 2019
@omar
Merge branch 'vulkan_fix_master' into vulkan_fix_docking ...
omar committed on 4 Apr 2019
@omar
Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
omar committed on 4 Apr 2019
@omar
Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
omar committed on 4 Apr 2019
@omar
Vulkan: Storing user info into a single g_VulkanInitInfo structure to simplify code.
omar committed on 4 Apr 2019
@omar
Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
omar committed on 4 Apr 2019
@omar
Vulkan: More renaming. Comments.
omar committed on 4 Apr 2019
@omar
Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
omar committed on 4 Apr 2019
@omar
Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
omar committed on 4 Apr 2019
@omar
Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
omar committed on 4 Apr 2019