Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
1 parent d1e8b69 commit b3dd03f5822aa34be03008db3dd1ad35618cb141
@omar omar authored on 29 May 2019
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docs/CHANGELOG.txt
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examples/imgui_impl_dx10.cpp
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examples/imgui_impl_dx10.h
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examples/imgui_impl_dx11.cpp
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examples/imgui_impl_dx11.h
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examples/imgui_impl_dx12.cpp
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examples/imgui_impl_dx12.h
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examples/imgui_impl_dx9.cpp
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examples/imgui_impl_dx9.h
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examples/imgui_impl_opengl3.cpp
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examples/imgui_impl_opengl3.h
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examples/imgui_impl_vulkan.cpp
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examples/imgui_impl_vulkan.h