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Vulkan, Viewports: ImGui_ImplVulkan_RenderDrawData and renderer back-end automatically manage ImGui_ImplVulkanH_WindowRenderBuffers for each viewports so user doesn't have to do it. (#2461, #2348, #2378, #2097)
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| examples/imgui_impl_vulkan.cpp |
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| examples/imgui_impl_vulkan.h |
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| imgui.cpp |
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| imgui.h |
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