BlackoutClient / Assets /
@Mark Mark authored on 18 Feb 2020
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Best HTTP Remove a bunch of packages 5 years ago
Editor More working networking, and player that moves 5 years ago
Gameplay Pulsing spheres 5 years ago
KdTreeLib Work on better pulsing virus 5 years ago
Materials Remove a bunch of packages 5 years ago
Meshes Pulsing spheres 5 years ago
Player Pulsing spheres 5 years ago
Scenes Pulsing spheres 5 years ago
Scripts Work to get random points on the sphere 5 years ago
ServerTags Remove a bunch of packages 5 years ago
Shaders Pulsing spheres 5 years ago
Textures Work on graphics 5 years ago
UI Add attack cooldown and player death 5 years ago
Utils Remove a bunch of packages 5 years ago
WebGLTemplates Remove a bunch of packages 5 years ago
Best HTTP.meta Added Best HTTP 2 plugin 5 years ago
CastLight.prefab Pulsing spheres 5 years ago
CastLight.prefab.meta Style I want is *kind of* working 5 years ago
Editor.meta Work on a cubemap based approach 5 years ago
Gameplay.meta Remove a bunch of packages 5 years ago
KdTreeLib.meta Work on better pulsing virus 5 years ago
Materials.meta Work on graphics 5 years ago
Meshes.meta Pulsing spheres 5 years ago
Player.meta Network connection working 5 years ago
Scenes.meta Initial commit of a working PWA (web app) unity=>webgl build 5 years ago
Scripts.meta Work on a cubemap based approach 5 years ago
ServerTags.meta Remove a bunch of packages 5 years ago
Shaders.meta Hand rolled cube maps :( 5 years ago
Textures.meta Work on graphics 5 years ago
UI.meta Touch input 5 years ago
Utils.meta Remove a bunch of packages 5 years ago
WebGLTemplates.meta Initial commit of a working PWA (web app) unity=>webgl build 5 years ago