Work on a cubemap based approach
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Assets/Animation.meta 0 → 100755 |
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Assets/Animation/Circle.anim 0 → 100755 |
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Assets/Animation/Circle.anim.meta 0 → 100644 |
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Assets/Animation/Point Light.controller 0 → 100755 |
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Assets/Animation/Point Light.controller.meta 0 → 100644 |
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Assets/Attenuate.png 100755 → 0 |
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Assets/Attenuate.png.meta 100755 → 0 |
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Assets/AttenuateNone.png 100755 → 0 |
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Assets/AttenuateNone.png.meta 100755 → 0 |
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Assets/Editor.meta 0 → 100755 |
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Assets/Editor/PostBuildActions.cs 0 → 100755 |
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Assets/Editor/PostBuildActions.cs.meta 0 → 100755 |
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Assets/LightHelper.cs 100755 → 0 |
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Assets/LightHelper.cs.meta 100755 → 0 |
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Assets/Resources.meta 100755 → 0 |
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Assets/Resources/AutoLight.cginc 100755 → 0 |
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Assets/Resources/AutoLight.cginc.meta 100755 → 0 |
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Assets/Resources/BiggerPointLight.mat 100755 → 0 |
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Assets/Resources/BiggerPointLight.mat.meta 100755 → 0 |
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Assets/Resources/BiggerPointLight.shader 100755 → 0 |
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Assets/Resources/BiggerPointLight.shader.meta 100755 → 0 |
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Assets/Scenes/Circle.anim 100644 → 0 |
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Assets/Scenes/Circle.anim.meta 100644 → 0 |
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Assets/Scenes/Editor.meta 100755 → 0 |
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Assets/Scenes/Editor/PostBuildActions.cs 100755 → 0 |
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Assets/Scenes/Editor/PostBuildActions.cs.meta 100755 → 0 |
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Assets/Scenes/Main.unity |
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Assets/Scenes/Point Light.controller 100644 → 0 |
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Assets/Scenes/Point Light.controller.meta 100644 → 0 |
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Assets/Scripts.meta 0 → 100755 |
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Assets/Scripts/CubeMap.cs 0 → 100755 |
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Assets/Scripts/CubeMap.cs.meta 0 → 100755 |
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Assets/Shaders.meta 0 → 100755 |
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