Circle Class
The Circle object can be used to specify a hit area for displayObjects
Constructor
Circle
    
        
            (
    
    
    
    
    
    
    
    
    
    - 
                    
                        x
- 
                    
                        y
- 
                    
                        radius
Parameters:
- 
                    
                        xNumberThe X coordinate of the upper-left corner of the framing rectangle of this circle 
- 
                    
                        yNumberThe Y coordinate of the upper-left corner of the framing rectangle of this circle 
- 
                    
                        radiusNumberThe radius of the circle 
Methods
contains
    
        
            (
    
    
        
            Boolean
        
    
    
    
    
    
    
    
    
    - 
                    
                        x
- 
                    
                        y
Checks whether the x, and y coordinates passed to this function are contained within this circle
Parameters:
- 
                    
                        xNumberThe X coordinate of the point to test 
- 
                    
                        yNumberThe Y coordinate of the point to test 
Returns:
                
                    
                        Boolean:
                    
                    
        Whether the x/y coordinates are within this polygon
Properties
radius
    Number
    
    
    
    
    
    Default: 0
x
    Number
    
    
    
    
    
    Default: 0
y
    Number
    
    
    
    
    
    Default: 0
