Text Class
A Text Object will create a line(s) of text. To split a line you can use '\n' or add a wordWrap property set to true and and wordWrapWidth property with a value in the style object
Constructor
Text
-
text
-
[style]
Parameters:
-
text
StringThe copy that you would like the text to display
-
[style]
Object optionalThe style parameters
-
[font]
String optionaldefault 'bold 20px Arial' The style and size of the font
-
[fill='black']
String | Number optionalA canvas fillstyle that will be used on the text e.g 'red', '#00FF00'
-
[align='left']
String optionalAlignment for multiline text ('left', 'center' or 'right'), does not affect single line text
-
[stroke]
String | Number optionalA canvas fillstyle that will be used on the text stroke e.g 'blue', '#FCFF00'
-
[strokeThickness=0]
Number optionalA number that represents the thickness of the stroke. Default is 0 (no stroke)
-
[wordWrap=false]
Boolean optionalIndicates if word wrap should be used
-
[wordWrapWidth=100]
Number optionalThe width at which text will wrap, it needs wordWrap to be set to true
-
[dropShadow=false]
Boolean optionalSet a drop shadow for the text
-
[dropShadowColor='#000000']
String optionalA fill style to be used on the dropshadow e.g 'red', '#00FF00'
-
[dropShadowAngle=Math.PI/4]
Number optionalSet a angle of the drop shadow
-
[dropShadowDistance=5]
Number optionalSet a distance of the drop shadow
-
Item Index
Methods
- _renderCanvas
- _renderWebGL
- addChild
- addChildAt
- click
- destroy
- getBounds
- getChildAt
- getLocalBounds
- mousedown
- mouseout
- mouseover
- mouseup
- mouseupoutside
- onTextureUpdate
- removeChild
- removeChildAt
- removeChildren
- removeStageReference
- setInteractive deprecated
- setStageReference
- setStyle
- setText
- setTexture
- swapChildren
- tap
- touchend
- touchendoutside
- touchstart
- updateText
- updateTexture
- updateTransform
- wordWrap
Properties
- _bounds
- _currentBounds
- _height
- _interactive
- _width
- alpha
- anchor
- blendMode
- buttonMode
- cacheAsBitmap
- canvas
- children
- color
- context
- defaultCursor
- dynamic
- filterArea
- filters
- height
- hitArea
- interactive
- mask
- parent
- pivot
- position
- renderable
- rotation
- scale
- stage
- texture
- tint
- visible
- width
- worldAlpha
- worldTransform
- worldVisible
- x
- y
Methods
_renderCanvas
-
renderSession
Renders the object using the Canvas renderer
Parameters:
-
renderSession
RenderSession
_renderWebGL
-
renderSession
Renders the object using the WebGL renderer
Parameters:
-
renderSession
RenderSession
addChild
-
child
Adds a child to the container.
Parameters:
-
child
DisplayObjectThe DisplayObject to add to the container
addChildAt
-
child
-
index
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Parameters:
-
child
DisplayObjectThe child to add
-
index
NumberThe index to place the child in
click
-
interactionData
A callback that is used when the users clicks on the displayObject with their mouse
Parameters:
-
interactionData
InteractionData
destroy
-
destroyBaseTexture
Destroys this text object
Parameters:
-
destroyBaseTexture
Booleanwhether to destroy the base texture as well
getBounds
-
matrix
Returns the framing rectangle of the sprite as a PIXI.Rectangle object
Parameters:
-
matrix
Matrixthe transformation matrix of the sprite
Returns:
the framing rectangle
getChildAt
-
index
Returns the child at the specified index
Parameters:
-
index
NumberThe index to get the child from
getLocalBounds
()
Rectangle
Retrieves the local bounds of the displayObject as a rectangle object
Returns:
the rectangular bounding area
mousedown
-
interactionData
A callback that is used when the user clicks the mouse down over the sprite
Parameters:
-
interactionData
InteractionData
mouseout
-
interactionData
A callback that is used when the users mouse leaves the displayObject
Parameters:
-
interactionData
InteractionData
mouseover
-
interactionData
A callback that is used when the users mouse rolls over the displayObject
Parameters:
-
interactionData
InteractionData
mouseup
-
interactionData
A callback that is used when the user releases the mouse that was over the displayObject for this callback to be fired the mouse must have been pressed down over the displayObject
Parameters:
-
interactionData
InteractionData
mouseupoutside
-
interactionData
A callback that is used when the user releases the mouse that was over the displayObject but is no longer over the displayObject for this callback to be fired, The touch must have started over the displayObject
Parameters:
-
interactionData
InteractionData
onTextureUpdate
-
event
When the texture is updated, this event will fire to update the scale and frame
Parameters:
-
event
Object
removeChild
-
child
Removes a child from the container.
Parameters:
-
child
DisplayObjectThe DisplayObject to remove
removeChildAt
-
index
Removes a child from the specified index position in the child list of the container.
Parameters:
-
index
NumberThe index to get the child from
removeChildren
-
beginIndex
-
endIndex
Removes all child instances from the child list of the container.
Parameters:
-
beginIndex
NumberThe beginning position. Predefined value is 0.
-
endIndex
NumberThe ending position. Predefined value is children's array length.
removeStageReference
()
removes the current stage reference of the container
setInteractive
-
interactive
[Deprecated] Indicates if the sprite will have touch and mouse interactivity. It is false by default Instead of using this function you can now simply set the interactive property to true or false
Parameters:
-
interactive
Boolean
setStageReference
-
stage
Sets the container's stage reference, the stage this object is connected to
Parameters:
-
stage
Stagethe stage that the container will have as its current stage reference
setStyle
-
[style]
-
[style.font='bold
Set the style of the text
Parameters:
-
[style]
Object optionalThe style parameters
-
[fill='black']
Object optionalA canvas fillstyle that will be used on the text eg 'red', '#00FF00'
-
[align='left']
String optionalAlignment for multiline text ('left', 'center' or 'right'), does not affect single line text
-
[stroke='black']
String optionalA canvas fillstyle that will be used on the text stroke eg 'blue', '#FCFF00'
-
[strokeThickness=0]
Number optionalA number that represents the thickness of the stroke. Default is 0 (no stroke)
-
[wordWrap=false]
Boolean optionalIndicates if word wrap should be used
-
[wordWrapWidth=100]
Number optionalThe width at which text will wrap
-
[dropShadow=false]
Boolean optionalSet a drop shadow for the text
-
[dropShadowColor='#000000']
String optionalA fill style to be used on the dropshadow e.g 'red', '#00FF00'
-
[dropShadowAngle=Math.PI/4]
Number optionalSet a angle of the drop shadow
-
[dropShadowDistance=5]
Number optionalSet a distance of the drop shadow
-
-
[style.font='bold
String20pt Arial'] The style and size of the font
setText
-
text
Set the copy for the text object. To split a line you can use '\n'
Parameters:
-
text
StringThe copy that you would like the text to display
setTexture
-
texture
Sets the texture of the sprite
Parameters:
-
texture
TextureThe PIXI texture that is displayed by the sprite
swapChildren
-
child
-
child2
[NYI] Swaps the depth of 2 displayObjects
Parameters:
-
child
DisplayObject -
child2
DisplayObject
tap
-
interactionData
A callback that is used when the users taps on the sprite with their finger basically a touch version of click
Parameters:
-
interactionData
InteractionData
touchend
-
interactionData
A callback that is used when the user releases a touch over the displayObject
Parameters:
-
interactionData
InteractionData
touchendoutside
-
interactionData
A callback that is used when the user releases the touch that was over the displayObject for this callback to be fired, The touch must have started over the sprite
Parameters:
-
interactionData
InteractionData
touchstart
-
interactionData
A callback that is used when the user touches over the displayObject
Parameters:
-
interactionData
InteractionData
updateText
()
private
Renders text and updates it when needed
updateTexture
()
private
Updates texture size based on canvas size
updateTransform
()
private
Updates the transform of this object
wordWrap
-
text
Applies newlines to a string to have it optimally fit into the horizontal bounds set by the Text object's wordWrapWidth property.
Parameters:
-
text
String
Properties
_height
Number
private
The height of the sprite (this is initially set by the texture)
_interactive
Boolean
private
[read-only] Whether or not the object is interactive, do not toggle directly! use the interactive
property
_width
Number
private
The width of the sprite (this is initially set by the texture)
alpha
Number
The opacity of the object.
anchor
Point
The anchor sets the origin point of the texture. The default is 0,0 this means the texture's origin is the top left Setting than anchor to 0.5,0.5 means the textures origin is centred Setting the anchor to 1,1 would mean the textures origin points will be the bottom right corner
blendMode
Number
The blend mode to be applied to the sprite
Default: PIXI.blendModes.NORMAL;
cacheAsBitmap
Boolean
Set weather or not a the display objects is cached as a bitmap. This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects To remove filters simply set this property to 'null'
canvas
HTMLCanvasElement
The canvas element that everything is drawn to
children
Array[read-only] The array of children of this container.
color
Array<>
private
[NYI] Unknown
context
HTMLCanvasElement 2d Context
The canvas 2d context that everything is drawn with
defaultCursor
String
This is the cursor that will be used when the mouse is over this object. To enable this the element must have interaction = true and buttonMode = true
dynamic
Boolean
private
[NYI] Holds whether or not this object is dynamic, for rendering optimization
filterArea
Rectangle
The area the filter is applied to like the hitArea this is used as more of an optimisation rather than figuring out the dimensions of the displayObject each frame you can set this rectangle
filters
Array An array of filters
Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer. To remove filters simply set this property to 'null'
height
Number
The height of the sprite, setting this will actually modify the scale to achieve the value set
hitArea
Rectangle | Circle | Ellipse | Polygon
This is the defined area that will pick up mouse / touch events. It is null by default. Setting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)
interactive
Boolean
Indicates if the sprite will have touch and mouse interactivity. It is false by default
Default: false
mask
Graphics
Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it. In PIXI a regular mask must be a PIXI.Graphics object. This allows for much faster masking in canvas as it utilises shape clipping. To remove a mask, set this property to null.
parent
DisplayObjectContainer
[read-only] The display object container that contains this display object.
renderable
Boolean
Can this object be rendered
rotation
Number
The rotation of the object in radians.
stage
Stage
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
tint
Number
The tint applied to the sprite. This is a hex value
Default: 0xFFFFFF
visible
Boolean
The visibility of the object.
width
Number
The width of the sprite, setting this will actually modify the scale to achieve the value set
worldAlpha
Number
[read-only] The multiplied alpha of the displayObject
worldTransform
Mat3
private
[read-only] Current transform of the object based on world (parent) factors
worldVisible
Boolean
[read-only] Indicates if the sprite is globaly visible.
x
Number
The position of the displayObject on the x axis relative to the local coordinates of the parent.
y
Number
The position of the displayObject on the y axis relative to the local coordinates of the parent.