History for pixi.js / src / mesh / Mesh.js
2018-01-08
@清扬陌客
Fixes Mesh canvasPadding default setting (#4549)
清扬陌客 authored on 8 Jan 2018 Matt Karl committed on 8 Jan 2018
2017-10-20
@Ivan Popelyshev
Feature to support trimmed Textures as masks (#4357) ...
Ivan Popelyshev authored on 20 Oct 2017 Mat Groves committed on 20 Oct 2017
2017-10-08
@finscn
Add default value of `mesh.texture` (#4355) ...
finscn authored on 8 Oct 2017 Matt Karl committed on 8 Oct 2017
2017-04-11
@Matt Karl
Fixes missing docs (#3925)
Matt Karl authored on 11 Apr 2017 GitHub committed on 11 Apr 2017
2017-03-16
@Ivan Popelyshev
Dev texture update (#3820) ...
Ivan Popelyshev authored on 16 Mar 2017 GitHub committed on 16 Mar 2017
2017-01-05
@Dave Moore
Improved documentation ...
Dave Moore committed on 5 Jan 2017
2016-12-19
@finscn
Code Formatting (#3484) ...
finscn authored on 19 Dec 2016 Matt Karl committed on 19 Dec 2016
2016-12-07
@Ivan Popelyshev
Customize rendering process with "pluginName" field. (#3413) ...
Ivan Popelyshev authored on 7 Dec 2016 GitHub committed on 7 Dec 2016
2016-11-01
@Chad Engler
minor eslint fixes
Chad Engler committed on 1 Nov 2016
2016-10-16
@Chad Engler
use objects where we map render context ids
Chad Engler committed on 16 Oct 2016
2016-10-05
@Ivan Popelyshev
Mesh refactoring - move renderer away
Ivan Popelyshev committed on 5 Oct 2016
2016-09-27
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-24
@Steffen Bär
Prefer const (#3002) ...
Steffen Bär authored on 24 Sep 2016 Chad Engler committed on 24 Sep 2016
2016-09-20
@Steffen Bär
some more es6 changes (#2969) ...
Steffen Bär authored on 20 Sep 2016 Matt Karl committed on 20 Sep 2016
2016-09-13
@Matt Karl
Update imports and exports, getters and setters
Matt Karl committed on 13 Sep 2016
@Matt Karl
Disallow the use of `var`
Matt Karl committed on 13 Sep 2016
@Leonardo Silva
Implementing classes using the new ES6 syntax (#2936) ...
Leonardo Silva authored on 13 Sep 2016 Matt Karl committed on 13 Sep 2016
2016-08-08
@Mat Groves
same graphics object can no be rendered in multiple contexts (#2774) ...
Mat Groves authored on 8 Aug 2016 GitHub committed on 8 Aug 2016
2016-08-03
@Mat Groves
bounds-tweaks (#2760)
Mat Groves authored on 3 Aug 2016 GitHub committed on 3 Aug 2016
2016-08-01
@Oliver Dyla
added webgl call to setBlendMode (#2755)
Oliver Dyla authored on 1 Aug 2016 Mat Groves committed on 1 Aug 2016
2016-07-17
@Mat Groves
Dev bounds refactor (#2729) ...
Mat Groves authored on 17 Jul 2016 GitHub committed on 17 Jul 2016
2016-07-14
@Ivan Popelyshev
Wrong containsPoint of Mesh (#2718) ...
Ivan Popelyshev authored on 14 Jul 2016 Mat Groves committed on 14 Jul 2016
2016-06-17
@Ivan Popelyshev
Mesh tint, we want it! (#2656)
Ivan Popelyshev authored on 17 Jun 2016 Mat Groves committed on 17 Jun 2016
2016-06-11
@Mat Groves
removed unused line in Mesh
Mat Groves committed on 11 Jun 2016
2016-04-09
@Pat Shanahan
More JSDoc fixes.
Pat Shanahan committed on 9 Apr 2016
@Pat Shanahan
Merge remote-tracking branch 'upstream/dev' into jsdoc-fixes ...
Pat Shanahan committed on 9 Apr 2016
2016-04-08
@Pat Shanahan
Updated and fixed JSDocs
Pat Shanahan committed on 8 Apr 2016
2016-03-31
@Mat Groves
Merge branch 'dev-v4.0.0' into dev ...
Mat Groves committed on 31 Mar 2016
2016-03-30
@Mat Groves
added indexDirty to mesh ...
Mat Groves committed on 30 Mar 2016
2016-03-25
@Ivan Popelyshev
fix mesh canvas rendering for resolution=2
Ivan Popelyshev committed on 25 Mar 2016