2017-11-16 |
same textures bound in same places (#4442)
Ivan Popelyshev
authored
on 16 Nov 2017
Matt Karl
committed
on 16 Nov 2017
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2017-09-15 |
fix canvas sprite texture change (#4303)
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Ivan Popelyshev
authored
on 15 Sep 2017
Matt Karl
committed
on 15 Sep 2017
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2017-08-02 |
Fixed an issue in CanvasRenderer where globalCompositeOperation is being changed without _activeBlendMode being updated. (#4195)
Tsvetan Stanislavov
authored
on 2 Aug 2017
Chad Engler
committed
on 2 Aug 2017
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2017-07-25 |
I dont know if its a crit. (#4176)
Ivan Popelyshev
authored
on 25 Jul 2017
Mat Groves
committed
on 25 Jul 2017
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2017-06-30 |
Standardizes how name is represented globally (#4132)
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Matt Karl
authored
on 30 Jun 2017
Mat Groves
committed
on 30 Jun 2017
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2017-06-08 |
Fix Sprite.containsPoint edge handling (#4092)
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Mertcan Mermerkaya
authored
on 8 Jun 2017
Matt Karl
committed
on 8 Jun 2017
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2017-05-23 |
premultiply blendModes, critical for compressed textures. (#4033)
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Ivan Popelyshev
authored
on 23 May 2017
Mat Groves
committed
on 23 May 2017
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2017-05-04 |
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2017-03-22 |
Refactor: extract variables & fix doc (#3585)
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finscn
authored
on 22 Mar 2017
Matt Karl
committed
on 22 Mar 2017
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2017-02-26 |
Read `texture` via `_texture` directly in sprite (#3780)
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finscn
authored
on 26 Feb 2017
Matt Karl
committed
on 26 Feb 2017
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2017-02-20 |
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2017-02-19 |
[v4.4] fix SpriteRenderer for multiple webgl renderers, fix tests, add "withGL" (#3758)
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Ivan Popelyshev
authored
on 19 Feb 2017
Matt Karl
committed
on 19 Feb 2017
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2017-02-17 |
Improve the logic about calculate vertices (#3746)
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finscn
authored
on 17 Feb 2017
Mat Groves
committed
on 17 Feb 2017
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2017-02-16 |
CanvasTinter canvas size rounds up (#3620)
David Hartley
authored
on 16 Feb 2017
Matt Karl
committed
on 16 Feb 2017
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2017-01-30 |
Added legacy option to webGL renderer (#3630)
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Mat Groves
authored
on 30 Jan 2017
GitHub
committed
on 30 Jan 2017
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fix doc comments (#3673)
Steffen Bär
authored
on 30 Jan 2017
Matt Karl
committed
on 30 Jan 2017
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2017-01-26 |
Added a fix for the Chrome on android (#3656)
Mat Groves
authored
on 26 Jan 2017
GitHub
committed
on 26 Jan 2017
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2017-01-17 |
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2017-01-12 |
Do check as same as `calculateVertices` (#3554)
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finscn
authored
on 12 Jan 2017
Matt Karl
committed
on 12 Jan 2017
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2017-01-05 |
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use high precision instead of medium, to fix bug in PowerVR G6200 (#3353)
Icemic
authored
on 5 Jan 2017
Mat Groves
committed
on 5 Jan 2017
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fix eslint max-len (#3544)
Stafford Williams
authored
on 5 Jan 2017
Mat Groves
committed
on 5 Jan 2017
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2017-01-02 |
Merge branch 'master' into dev
Matt Karl
committed
on 2 Jan 2017
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2016-12-26 |
Use `*._texture.*`to instead of`*.texture.*` (#3508)
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finscn
authored
on 26 Dec 2016
Matt Karl
committed
on 26 Dec 2016
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limit alpha number to 255. at rendering. (#3511)
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Daniel Santos
authored
on 26 Dec 2016
Matt Karl
committed
on 26 Dec 2016
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2016-12-23 |
Use `this._texture.X`to instead of`this.texture.X` (#3480)
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finscn
authored
on 23 Dec 2016
Matt Karl
committed
on 23 Dec 2016
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Remove a needless space in annotation (#3497)
finscn
authored
on 23 Dec 2016
Matt Karl
committed
on 23 Dec 2016
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2016-12-21 |
Update annotation: `SpriteBatch to SpriteRenderer` (#3496)
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finscn
authored
on 21 Dec 2016
Mat Groves
committed
on 21 Dec 2016
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2016-12-07 |
Customize rendering process with "pluginName" field. (#3413)
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Ivan Popelyshev
authored
on 7 Dec 2016
GitHub
committed
on 7 Dec 2016
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2016-11-18 |
fixed settings not being respected (#3315)
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Mat Groves
authored
on 18 Nov 2016
GitHub
committed
on 18 Nov 2016
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