History for pixi.js / src / core
2017-02-19
@Dave Moore
Allows elapsedMS to show up in the docs (#3750)
Dave Moore authored on 19 Feb 2017 Matt Karl committed on 19 Feb 2017
@finscn
Improve the accuracy of RETINA_PREFIX (#3759) ...
finscn authored on 19 Feb 2017 Matt Karl committed on 19 Feb 2017
2017-02-18
@Ivan Popelyshev
different settings for vertex and fragment shader (#3753)
Ivan Popelyshev authored on 18 Feb 2017 Mat Groves committed on 18 Feb 2017
2017-02-17
@Dave Moore
Fix precision setting change not being picked up (#3749)
Dave Moore authored on 17 Feb 2017 Matt Karl committed on 17 Feb 2017
@finscn
Improve the logic about calculate vertices (#3746) ...
finscn authored on 17 Feb 2017 Mat Groves committed on 17 Feb 2017
2017-02-16
@finscn
User can decide whether auto-set the projection (#3612) ...
finscn authored on 16 Feb 2017 Matt Karl committed on 16 Feb 2017
@David Hartley
CanvasTinter canvas size rounds up (#3620)
David Hartley authored on 16 Feb 2017 Matt Karl committed on 16 Feb 2017
2017-02-15
@finscn
Fix doc: add missing type of parameter (#3737) ...
finscn authored on 15 Feb 2017 Matt Karl committed on 15 Feb 2017
@Matt Karl
Allow option to make Application ticker the shared ticker (#3688) ...
Matt Karl authored on 15 Feb 2017 GitHub committed on 15 Feb 2017
@finscn
Add BaseTexture.from() & fix a bug of `Texture.from` (#3736) ...
finscn authored on 15 Feb 2017 Matt Karl committed on 15 Feb 2017
@ymiroshnyk
Fixed crash in WebGLState::push(). (#3652)
ymiroshnyk authored on 15 Feb 2017 Mat Groves committed on 15 Feb 2017
2017-02-12
@Ivan Popelyshev
addChild/removeChild transform IDs were wrong (#3722) ...
Ivan Popelyshev authored on 12 Feb 2017 Chad Engler committed on 12 Feb 2017
2017-02-10
@Steffen Bär
fixed lint warnings (#3726)
Steffen Bär authored on 10 Feb 2017 Andrew Start committed on 10 Feb 2017
@Matt Karl
Merge branch 'master' into dev
Matt Karl committed on 10 Feb 2017
2017-02-09
@Ivan Popelyshev
filter slot #0 for textures (#3721)
Ivan Popelyshev authored on 9 Feb 2017 GitHub committed on 9 Feb 2017
@yhwh
minor optimisation of quadratic bezier curve calculation. (#3712)
yhwh authored on 9 Feb 2017 Matt Karl committed on 9 Feb 2017
2017-02-07
@Ivan Popelyshev
Fast rect blendMode problem (#3707) ...
Ivan Popelyshev authored on 7 Feb 2017 GitHub committed on 7 Feb 2017
2017-02-06
@Jessica Neary
Fixed #3698 (Matrix constructor now takes parameters) (#3700) ...
Jessica Neary authored on 6 Feb 2017 Matt Karl committed on 6 Feb 2017
2017-02-03
@finscn
Add an easy way to clear RenderTexture (#3647) ...
finscn authored on 3 Feb 2017 Matt Karl committed on 3 Feb 2017
@0936zz
a wrong word (#3691) ...
0936zz authored on 3 Feb 2017 Mat Groves committed on 3 Feb 2017
2017-02-01
@Matt Karl
Refactors the spritesheet, texture and bitmap font loaders (#3676) ...
Matt Karl authored on 1 Feb 2017 GitHub committed on 1 Feb 2017
@Andrew Start
Reworked cursor handling to expand cursor options. (#3331) ...
Andrew Start authored on 1 Feb 2017 Matt Karl committed on 1 Feb 2017
@Ivan Popelyshev
initial commit for ultimate renderer dimensions solution (#3657)
Ivan Popelyshev authored on 1 Feb 2017 Chad Engler committed on 1 Feb 2017
2017-01-31
@Yevhenii Huselietov
Fix docs and export issue, Filter is a class
Yevhenii Huselietov committed on 31 Jan 2017
@Yevhenii Huselietov
Typo
Yevhenii Huselietov committed on 31 Jan 2017
@David Bonet
add nativeLines option for Graphics (#3328)
David Bonet authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
@Stafford Williams
Dedupe BaseTexture dimension updating (#3680) ...
Stafford Williams authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
2017-01-30
@Mat Groves
Added legacy option to webGL renderer (#3630) ...
Mat Groves authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Matt Karl
Better respecting of the scale mode (#3678)
Matt Karl authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Dave Moore
Able to set the alpha on Text drop shadows (#3651)
Dave Moore authored on 30 Jan 2017 Matt Karl committed on 30 Jan 2017