2015-03-02 |
Docs fixes, improved the consistency of the deprecation, thanks @englercj
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Alvin
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on 2 Mar 2015
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Fix #1308; use @photonstorm's blend mode test
Chad Engler
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on 2 Mar 2015
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2015-03-01 |
Put most rendering code in _renderCanvas to match _renderWebGL
Demur Rumed
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on 1 Mar 2015
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2015-02-28 |
Fixed shader wrong texture issue
mathew groves
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on 28 Feb 2015
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2015-02-27 |
Removed the namespaces
Alvin
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on 27 Feb 2015
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Moved the deprecation warnings to their own file, thanks @drkibitz for the suggestion
Alvin
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on 27 Feb 2015
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fixed typo in cacheAsBitmap, fixed bitmap text and restored the font cache so we can debug it
Alvin
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on 27 Feb 2015
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2015-02-26 |
fixed up render texture scale problems..
mathew groves
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on 26 Feb 2015
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fixed cacheAsBitmap hitTest issue
mathew groves
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on 26 Feb 2015
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Docs, spine and tiling sprite fixes, another deprecation warning
Alvin
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on 26 Feb 2015
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move displacement filter to shader files
Chad Engler
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on 26 Feb 2015
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Shader sources should be strings; not arrays
Chad Engler
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on 26 Feb 2015
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fix #1467; add defaults to abstract filter shader src; use vert src in sprite shader
Chad Engler
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on 26 Feb 2015
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fix logic error in bitmapFontParser check:
Chad Engler
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on 26 Feb 2015
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Hey Travis
Alvin
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on 26 Feb 2015
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Tiny docs improvements
Alvin
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on 26 Feb 2015
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Added fromImage and fromFrame helpers and containsPoint to TilingSprite
Alvin
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on 26 Feb 2015
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More WebGL docs
Alvin
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on 26 Feb 2015
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2015-02-25 |
Added deprecation warnings
Alvin
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on 25 Feb 2015
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Docs fixes, almost got rid of the globals
Alvin
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on 25 Feb 2015
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Fixed event type
Alvin
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on 25 Feb 2015
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Renderer docs !
Alvin
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on 25 Feb 2015
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