optimized webGL GPU calls
fixed cacheAsBitmap bug too
tweaked spriteRender to use syncUniforms for now..
1 parent 6a983e8 commit d49828b9256504d2161b76853cbed466e8a4b963
@mathew groves mathew groves authored on 26 Feb 2015
Showing 6 changed files
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src/core/renderers/webgl/WebGLRenderer.js
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src/core/renderers/webgl/managers/FilterManager.js
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src/core/renderers/webgl/utils/Quad.js
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src/core/renderers/webgl/utils/RenderTarget.js
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src/core/sprites/webgl/SpriteRenderer.js
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src/core/textures/RenderTexture.js