2017-01-31
@Yevhenii Huselietov
Typo
Yevhenii Huselietov committed on 31 Jan 2017
@David Bonet
add nativeLines option for Graphics (#3328)
David Bonet authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
@Matt Karl
Fixes test check for isWebGL (#3679)
Matt Karl authored on 31 Jan 2017 GitHub committed on 31 Jan 2017
@Chad Engler
Merge pull request #3666 from staff0rd/container_recalc_transform_tests ...
Chad Engler authored on 31 Jan 2017 GitHub committed on 31 Jan 2017
@Chad Engler
Merge pull request #3617 from themoonrat/event-types-doc ...
Chad Engler authored on 31 Jan 2017 GitHub committed on 31 Jan 2017
@Stafford Williams
Mask/Fill interaction tests + fix (#3615) ...
Stafford Williams authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
@Stafford Williams
Dedupe BaseTexture dimension updating (#3680) ...
Stafford Williams authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
@Stafford Williams
Added recursive children hitTest tests (#3665) ...
Stafford Williams authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
@stafford
lint
stafford committed on 31 Jan 2017
2017-01-30
@stafford
trigger initial transform calc
stafford committed on 30 Jan 2017
@stafford
Merge remote-tracking branch 'upstream/dev' into container_recalc_transform_tests
stafford committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 30 Jan 2017
@Mat Groves
Added legacy option to webGL renderer (#3630) ...
Mat Groves authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Matt Karl
Better respecting of the scale mode (#3678)
Matt Karl authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Mat Groves
Added nine slice back in fixed filter merge issue
Mat Groves committed on 30 Jan 2017
@Stafford Williams
added Graphics.containsPoint with no fill expectation (#3608)
Stafford Williams authored on 30 Jan 2017 Matt Karl committed on 30 Jan 2017
@Dave Moore
Prepare docs fix (#3624) ...
Dave Moore authored on 30 Jan 2017 Matt Karl committed on 30 Jan 2017
@Dave Moore
Able to set the alpha on Text drop shadows (#3651)
Dave Moore authored on 30 Jan 2017 Matt Karl committed on 30 Jan 2017
@finscn
Add missing 'flag updating' (#3640) ...
finscn authored on 30 Jan 2017 Matt Karl committed on 30 Jan 2017
@Steffen Bär
fix doc comments (#3673)
Steffen Bär authored on 30 Jan 2017 Matt Karl committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev-legacy-option' into dev-geometry-update ...
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merga all but interaction
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merge remote-tracking branch 'origin/dev-legacy-option' into dev-legacy-option
Mat Groves committed on 30 Jan 2017
@Mat Groves
Added extra param to Application
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-legacy-option
Mat Groves committed on 30 Jan 2017
2017-01-29
@Mat Groves
Minor tweaks to filter
Mat Groves committed on 29 Jan 2017
@Mat Groves
Program now extracts information from an actual shader rather than the source
Mat Groves committed on 29 Jan 2017
2017-01-28
@Stafford Williams
added container recalc transform tests
Stafford Williams committed on 28 Jan 2017
2017-01-27
@Mat Groves
Linty lint
Mat Groves committed on 27 Jan 2017
@Steve Willard
FilterManager shaderCache reset as object (#3664) ...
Steve Willard authored on 27 Jan 2017 Matt Karl committed on 27 Jan 2017