History for pixi.js / src / core / renderers / webgl / WebGLRenderer.js
2017-11-26
@Ivan Popelyshev
version of pixi-gl-core, renderer resets vao correctly. (#4462)
Ivan Popelyshev authored on 26 Nov 2017 Matt Karl committed on 26 Nov 2017
2017-10-04
@Ivan Popelyshev
Add textures in reset method (#4344) ...
Ivan Popelyshev authored on 4 Oct 2017 Matt Karl committed on 4 Oct 2017
2017-09-06
@Ivan Popelyshev
filters can survive context loss (#4285) ...
Ivan Popelyshev authored on 6 Sep 2017 Matt Karl committed on 6 Sep 2017
2017-08-07
@Ivan Popelyshev
Add option for dual-graphics devices (#4119) ...
Ivan Popelyshev authored on 7 Aug 2017 Matt Karl committed on 7 Aug 2017
2017-06-30
@Matt Karl
Standardizes how name is represented globally (#4132) ...
Matt Karl authored on 30 Jun 2017 Mat Groves committed on 30 Jun 2017
2017-06-12
@Matt Karl
Added missing docs for Renderer options (#4098) ...
Matt Karl authored on 12 Jun 2017 GitHub committed on 12 Jun 2017
2017-06-05
@Ivan Popelyshev
doc fix for renderer.bindTexture (#4084)
Ivan Popelyshev authored on 5 Jun 2017 Matt Karl committed on 5 Jun 2017
2017-05-16
@Ivan Popelyshev
Fix context restore. (#4031)
Ivan Popelyshev authored on 16 May 2017 Matt Karl committed on 16 May 2017
2017-04-10
@Matt Karl
Documents events for DisplayObject, renderers, Texture and BaseTexture (#3922) ...
Matt Karl authored on 10 Apr 2017 GitHub committed on 10 Apr 2017
2017-04-04
@Matt Karl
Documentation Updates: namespaces & plugins (#3907) ...
Matt Karl authored on 4 Apr 2017 GitHub committed on 4 Apr 2017
2017-02-26
@Matt Karl
Converts renderer options to object-only, but backward support (#3773)
Matt Karl authored on 26 Feb 2017 GitHub committed on 26 Feb 2017
2017-02-16
@finscn
User can decide whether auto-set the projection (#3612) ...
finscn authored on 16 Feb 2017 Matt Karl committed on 16 Feb 2017
2017-02-03
@finscn
Add an easy way to clear RenderTexture (#3647) ...
finscn authored on 3 Feb 2017 Matt Karl committed on 3 Feb 2017
2017-02-01
@Ivan Popelyshev
initial commit for ultimate renderer dimensions solution (#3657)
Ivan Popelyshev authored on 1 Feb 2017 Chad Engler committed on 1 Feb 2017
2017-01-30
@Mat Groves
Added legacy option to webGL renderer (#3630) ...
Mat Groves authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
2016-12-23
@finscn
Protect the initial state of `this._activeRenderTarget` in _indexContext (#3443) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
2016-11-15
@Chad Engler
Merge pull request #3206 from pixijs/dev-vao-state-cache ...
Chad Engler authored on 15 Nov 2016 GitHub committed on 15 Nov 2016
2016-11-14
@Stafford Williams
spelling
Stafford Williams committed on 14 Nov 2016
2016-11-11
@Mat Groves
Cache VAO states
Mat Groves authored on 23 Oct 2016 Chad Engler committed on 11 Nov 2016
2016-11-09
@Mat Groves
Reduce redundant texture binds (#3258)
Mat Groves authored on 9 Nov 2016 GitHub committed on 9 Nov 2016
2016-10-31
@Mat Groves
Dev texture states cacheing (#3201) ...
Mat Groves authored on 31 Oct 2016 Chad Engler committed on 31 Oct 2016
2016-10-04
@Chad Engler
Restore lost context before using it; fixes #2958 ...
Chad Engler committed on 4 Oct 2016
2016-09-30
@Steffen Bär
updated some doc comments (#3038)
Steffen Bär authored on 30 Sep 2016 Mat Groves committed on 30 Sep 2016
2016-09-27
@Chad Engler
clean up to be specific
Chad Engler committed on 27 Sep 2016
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-20
@Steffen Bär
some more es6 changes (#2969) ...
Steffen Bär authored on 20 Sep 2016 Matt Karl committed on 20 Sep 2016
2016-09-13
@Matt Karl
Update imports and exports, getters and setters
Matt Karl committed on 13 Sep 2016
@Matt Karl
Disallow the use of `var`
Matt Karl committed on 13 Sep 2016
@Leonardo Silva
Implementing classes using the new ES6 syntax (#2936) ...
Leonardo Silva authored on 13 Sep 2016 Matt Karl committed on 13 Sep 2016
2016-07-10
@Chad Engler
Multiple documentation fixes
Chad Engler committed on 10 Jul 2016