2018-11-08 |
Revert "LOD Bias support for BaseTexture (#5120)" (#5211)
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Matt Karl
authored
on 8 Nov 2018
GitHub
committed
on 8 Nov 2018
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2018-11-05 |
LOD Bias support for BaseTexture (#5120)
Teoxoy
authored
on 5 Nov 2018
Matt Karl
committed
on 5 Nov 2018
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2018-07-30 |
Adds support for TexturePacker's anchor and animations (#5011)
Andreas Loew
authored
on 30 Jul 2018
Matt Karl
committed
on 30 Jul 2018
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2018-07-25 |
Fixes docs for Sprite.anchor (#5040)
nikolas
authored
on 25 Jul 2018
Matt Karl
committed
on 25 Jul 2018
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2018-06-27 |
Coerce null to Texture.EMPTY in Sprite.texture (#4966)
finscn
authored
on 27 Jun 2018
Matt Karl
committed
on 27 Jun 2018
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2018-06-03 |
Fixes Sprite's texture listener not getting removed (#4934)
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Matt Karl
authored
on 3 Jun 2018
Mat Groves
committed
on 3 Jun 2018
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2018-05-08 |
SpriteRenderer pseudo-leak (#4900)
Ivan Popelyshev
authored
on 8 May 2018
Mat Groves
committed
on 8 May 2018
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2018-04-04 |
Reverts #4800 (#4830)
Matt Karl
authored
on 4 Apr 2018
GitHub
committed
on 4 Apr 2018
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2018-04-02 |
Fixed scaled texture difference between canvas and webgl sprite renderers (#4800)
Tsvetan Stanislavov
authored
on 2 Apr 2018
Matt Karl
committed
on 2 Apr 2018
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2017-11-16 |
same textures bound in same places (#4442)
Ivan Popelyshev
authored
on 16 Nov 2017
Matt Karl
committed
on 16 Nov 2017
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2017-09-15 |
fix canvas sprite texture change (#4303)
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Ivan Popelyshev
authored
on 15 Sep 2017
Matt Karl
committed
on 15 Sep 2017
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2017-08-02 |
Fixed an issue in CanvasRenderer where globalCompositeOperation is being changed without _activeBlendMode being updated. (#4195)
Tsvetan Stanislavov
authored
on 2 Aug 2017
Chad Engler
committed
on 2 Aug 2017
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2017-07-25 |
I dont know if its a crit. (#4176)
Ivan Popelyshev
authored
on 25 Jul 2017
Mat Groves
committed
on 25 Jul 2017
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2017-06-30 |
Standardizes how name is represented globally (#4132)
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Matt Karl
authored
on 30 Jun 2017
Mat Groves
committed
on 30 Jun 2017
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2017-06-08 |
Fix Sprite.containsPoint edge handling (#4092)
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Mertcan Mermerkaya
authored
on 8 Jun 2017
Matt Karl
committed
on 8 Jun 2017
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2017-05-23 |
premultiply blendModes, critical for compressed textures. (#4033)
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Ivan Popelyshev
authored
on 23 May 2017
Mat Groves
committed
on 23 May 2017
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2017-05-04 |
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2017-03-22 |
Refactor: extract variables & fix doc (#3585)
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finscn
authored
on 22 Mar 2017
Matt Karl
committed
on 22 Mar 2017
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2017-02-26 |
Read `texture` via `_texture` directly in sprite (#3780)
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finscn
authored
on 26 Feb 2017
Matt Karl
committed
on 26 Feb 2017
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2017-02-20 |
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2017-02-19 |
[v4.4] fix SpriteRenderer for multiple webgl renderers, fix tests, add "withGL" (#3758)
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Ivan Popelyshev
authored
on 19 Feb 2017
Matt Karl
committed
on 19 Feb 2017
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2017-02-17 |
Improve the logic about calculate vertices (#3746)
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finscn
authored
on 17 Feb 2017
Mat Groves
committed
on 17 Feb 2017
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2017-02-16 |
CanvasTinter canvas size rounds up (#3620)
David Hartley
authored
on 16 Feb 2017
Matt Karl
committed
on 16 Feb 2017
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2017-01-30 |
Added legacy option to webGL renderer (#3630)
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Mat Groves
authored
on 30 Jan 2017
GitHub
committed
on 30 Jan 2017
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fix doc comments (#3673)
Steffen Bär
authored
on 30 Jan 2017
Matt Karl
committed
on 30 Jan 2017
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2017-01-26 |
Added a fix for the Chrome on android (#3656)
Mat Groves
authored
on 26 Jan 2017
GitHub
committed
on 26 Jan 2017
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2017-01-17 |
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2017-01-12 |
Do check as same as `calculateVertices` (#3554)
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finscn
authored
on 12 Jan 2017
Matt Karl
committed
on 12 Jan 2017
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2017-01-05 |
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use high precision instead of medium, to fix bug in PowerVR G6200 (#3353)
Icemic
authored
on 5 Jan 2017
Mat Groves
committed
on 5 Jan 2017
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