History for pixi.js / src / core
2017-01-03
@Mat Groves
Merge branch 'filter-fix' into dev-geometry-update
Mat Groves committed on 3 Jan 2017
@Mat Groves
added a clear to the correct place (when filters are stacked)
Mat Groves committed on 3 Jan 2017
@Mat Groves
sync
Mat Groves committed on 3 Jan 2017
@Mat Groves
updated sync
Mat Groves committed on 3 Jan 2017
2017-01-01
@Mat Groves
uniforms separated from shader part 1 ...
Mat Groves committed on 1 Jan 2017
@Mat Groves
added state to mesh
Mat Groves committed on 1 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 1 Jan 2017
@Mat Groves
state first pass
Mat Groves committed on 1 Jan 2017
2016-12-31
@Mat Groves
removed commented code
Mat Groves committed on 31 Dec 2016
@Mat Groves
fixed some filter issues with textures not clearing correctly
Mat Groves committed on 31 Dec 2016
2016-12-29
@Chad Engler
Merge pull request #3502 from finscn/patch-22 ...
Chad Engler authored on 29 Dec 2016 GitHub committed on 29 Dec 2016
2016-12-28
@Chad Engler
Merge pull request #3513 from pixijs/multi-font-support ...
Chad Engler authored on 28 Dec 2016 GitHub committed on 28 Dec 2016
@Matt Karl
Fixed doc style for typed array
Matt Karl committed on 28 Dec 2016
@finscn
Use `*._texture.*` instead of`*.texture.*` (#3517) ...
finscn authored on 28 Dec 2016 Matt Karl committed on 28 Dec 2016
2016-12-26
@finscn
Less codes , Less assignment operations. ...
finscn authored on 26 Dec 2016 GitHub committed on 26 Dec 2016
@Matt Karl
Adds support for multiple font families
Matt Karl committed on 26 Dec 2016
@finscn
Use `*._texture.*`to instead of`*.texture.*` (#3508) ...
finscn authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
@Daniel Santos
limit alpha number to 255. at rendering. (#3511) ...
Daniel Santos authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
2016-12-23
@finscn
Remove a needless space in annotation (#3497)
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
@finscn
Protect the initial state of `this._activeRenderTarget` in _indexContext (#3443) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
2016-12-22
@finscn
The canvas could be passed into Text ...
finscn authored on 22 Dec 2016 GitHub committed on 22 Dec 2016
2016-12-21
@finscn
Update annotation: `SpriteBatch to SpriteRenderer` (#3496) ...
finscn authored on 21 Dec 2016 Mat Groves committed on 21 Dec 2016
2016-12-17
@Mat Groves
Merge branch 'fix-#3373' into dev-geometry-update
Mat Groves committed on 17 Dec 2016
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 17 Dec 2016
2016-12-16
@Mat Groves
fix for invalid texture
Mat Groves committed on 16 Dec 2016
@finscn
Update `clear` for a more thorough cleaning (#3445) ...
finscn authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Stafford Williams
Test case & fix for Graphics._calculateBounds calling updateLocalBounds every time (#3444) ...
Stafford Williams authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Dave Moore
Do not unload generated textures when manually running the texture garbage collector. This already happens when it is run automatically, as it will cause the texture to not be able to be renderered again (#3342)
Dave Moore authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Dave Moore
Allow '0x' notation of colours via strings to work in Text class (#3341) ...
Dave Moore authored on 16 Dec 2016 Matt Karl committed on 16 Dec 2016
@Matt Karl
Fixes logic for spritesheet resolution (#3464) ...
Matt Karl authored on 16 Dec 2016 GitHub committed on 16 Dec 2016