History for pixi.js / src / core / sprites / webgl / SpriteRenderer.js
2017-03-23
@Mat Groves
Big refactor
Mat Groves committed on 23 Mar 2017
2017-03-21
@Mat Groves
Texture / render textures working ...
Mat Groves committed on 21 Mar 2017
2017-03-14
@Mat Groves
Sag / image / canvas all in! ...
Mat Groves committed on 14 Mar 2017
2017-02-20
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 20 Feb 2017
@finscn
Fix documents. (#3765) ...
finscn authored on 20 Feb 2017 Matt Karl committed on 20 Feb 2017
2017-02-19
@Ivan Popelyshev
[v4.4] fix SpriteRenderer for multiple webgl renderers, fix tests, add "withGL" (#3758) ...
Ivan Popelyshev authored on 19 Feb 2017 Matt Karl committed on 19 Feb 2017
2017-01-30
@Mat Groves
Added legacy option to webGL renderer (#3630) ...
Mat Groves authored on 30 Jan 2017 GitHub committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev-legacy-option' into dev-geometry-update ...
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merga all but interaction
Mat Groves committed on 30 Jan 2017
@Mat Groves
Merge branch 'dev' into dev-legacy-option
Mat Groves committed on 30 Jan 2017
2017-01-26
@Mat Groves
Added a fix for the Chrome on android (#3656)
Mat Groves authored on 26 Jan 2017 GitHub committed on 26 Jan 2017
2017-01-22
@Mat Groves
Added legacy option to webGL renderer ...
Mat Groves committed on 22 Jan 2017
2017-01-05
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 5 Jan 2017
@Stafford Williams
fix eslint max-len (#3544)
Stafford Williams authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
2017-01-04
@Mat Groves
listing pass
Mat Groves committed on 4 Jan 2017
2017-01-01
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 1 Jan 2017
@Mat Groves
state first pass
Mat Groves committed on 1 Jan 2017
2016-12-26
@finscn
Use `*._texture.*`to instead of`*.texture.*` (#3508) ...
finscn authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
@Daniel Santos
limit alpha number to 255. at rendering. (#3511) ...
Daniel Santos authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
2016-12-23
@finscn
Remove a needless space in annotation (#3497)
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
2016-12-21
@finscn
Update annotation: `SpriteBatch to SpriteRenderer` (#3496) ...
finscn authored on 21 Dec 2016 Mat Groves committed on 21 Dec 2016
2016-12-05
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 5 Dec 2016
2016-11-18
@Mat Groves
fixed settings not being respected (#3315) ...
Mat Groves authored on 18 Nov 2016 GitHub committed on 18 Nov 2016
2016-11-17
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 17 Nov 2016
@Ivan Popelyshev
move CAN_UPLOAD_SAME_BUFFER to settings (#3309)
Ivan Popelyshev authored on 17 Nov 2016 Mat Groves committed on 17 Nov 2016
@Ivan Popelyshev
vertexCount is number of last used buffer (#3308) ...
Ivan Popelyshev authored on 17 Nov 2016 Mat Groves committed on 17 Nov 2016
2016-11-16
@Mat Groves
Merge branch 'dev' into dev-geometry-round-2 ...
Mat Groves committed on 16 Nov 2016
@Matt Karl
Moves constants that are actually settings (#3298) ...
Matt Karl authored on 16 Nov 2016 Mat Groves committed on 16 Nov 2016
2016-11-15
@Mat Groves
gl shader bind fix
Mat Groves committed on 15 Nov 2016
@Stafford Williams
SpriteRenderer.destroy fix (#3280) ...
Stafford Williams authored on 15 Nov 2016 Chad Engler committed on 15 Nov 2016