2016-04-08 |
Update WebGL SpriteRenderer destroy method
ylambda
committed
on 8 Apr 2016
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2016-04-06 |
derp
Ivan Popelyshev
committed
on 6 Apr 2016
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typo
Ivan Popelyshev
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on 6 Apr 2016
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2016-04-04 |
Call destroy on each VAO
ylambda
committed
on 4 Apr 2016
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2016-04-02 |
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added texture check
Mat Groves
committed
on 2 Apr 2016
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added max if statement check to sprite renderer
Mat Groves
committed
on 2 Apr 2016
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jshint
Mat Groves
committed
on 2 Apr 2016
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set max textures to 16, 32 seems unstable with all those if statements..
Mat Groves
committed
on 2 Apr 2016
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Merge remote-tracking branch 'origin/dev' into dev
Mat Groves
committed
on 2 Apr 2016
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create buffers as we go..
Mat Groves
committed
on 2 Apr 2016
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2016-04-01 |
crop -> orig rename
Ivan Popelyshev
committed
on 1 Apr 2016
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2016-03-31 |
big jshint tidy
Mat Groves
committed
on 31 Mar 2016
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2016-03-30 |
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2016-03-14 |
added generateCanvasTexture to graphics
Mat Groves
committed
on 14 Mar 2016
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2016-03-13 |
fixed canvas sprite render issue
Mat Groves
committed
on 13 Mar 2016
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SpriteRenderer fix texture
Ivan Popelyshev
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on 13 Mar 2016
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2016-03-12 |
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2016-03-02 |
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2016-02-28 |
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2016-02-27 |
some tweaks
Mat Groves
committed
on 27 Feb 2016
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2016-02-25 |
added a recommended texture batch check to pixi
Mat Groves
committed
on 25 Feb 2016
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2016-02-24 |
tidying a bit
clément chenebault
committed
on 24 Feb 2016
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2016-02-18 |
first round to clean some jslint errors
clément chenebault
committed
on 18 Feb 2016
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2016-02-16 |
destroy method for canvas renderer
clément chenebault
committed
on 16 Feb 2016
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Merge branch 'dev-v4.0.0' into before-destroy
clément chenebault
committed
on 16 Feb 2016
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