2018-08-31 |
Fixes typos in documentation (#5095)
nikolas
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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2018-08-12 |
Fixes renderers' render transform param should be a Matrix, not Transform (#5054)
Matt Karl
authored
on 12 Aug 2018
GitHub
committed
on 12 Aug 2018
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2018-05-08 |
Fix memory leak in FilterState target (#4897)
Ivan Popelyshev
authored
on 8 May 2018
Matt Karl
committed
on 8 May 2018
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2018-04-28 |
Backport filterPoolKey property from v5 (#4858)
Ivan Popelyshev
authored
on 28 Apr 2018
Matt Karl
committed
on 28 Apr 2018
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2018-03-08 |
Fixes #4742 (#4743)
Matt Karl
authored
on 8 Mar 2018
GitHub
committed
on 8 Mar 2018
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2018-03-05 |
Double resolution multiplication bug (#4736)
Ivan Popelyshev
authored
on 5 Mar 2018
Matt Karl
committed
on 5 Mar 2018
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2018-02-26 |
Creates implicit fullscreen mode for filters that match renderers screen size (#4682)
Ivan Popelyshev
authored
on 26 Feb 2018
Matt Karl
committed
on 26 Feb 2018
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2017-12-17 |
Cleans up documentation to remove JSDoc globals (#4542)
Thomas Pans
authored
on 17 Dec 2017
Matt Karl
committed
on 17 Dec 2017
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2017-11-26 |
version of pixi-gl-core, renderer resets vao correctly. (#4462)
Ivan Popelyshev
authored
on 26 Nov 2017
Matt Karl
committed
on 26 Nov 2017
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Region parameter for Renderer.generateTexture() (#4477)
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Bjoern Acker
authored
on 26 Nov 2017
Matt Karl
committed
on 26 Nov 2017
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2017-11-10 |
fixing destroy() (#4423)
Ivan Popelyshev
authored
on 10 Nov 2017
Matt Karl
committed
on 10 Nov 2017
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2017-10-20 |
Feature to support trimmed Textures as masks (#4357)
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Ivan Popelyshev
authored
on 20 Oct 2017
Mat Groves
committed
on 20 Oct 2017
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2017-10-04 |
Add textures in reset method (#4344)
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Ivan Popelyshev
authored
on 4 Oct 2017
Matt Karl
committed
on 4 Oct 2017
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2017-10-02 |
context save and restore (#4332)
Ivan Popelyshev
authored
on 2 Oct 2017
Matt Karl
committed
on 2 Oct 2017
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2017-09-06 |
move toLowerCase() into constructor (#4284)
Ivan Popelyshev
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
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filters can survive context loss (#4285)
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Ivan Popelyshev
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
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2017-09-03 |
Use local variable for `uniformData[i].type.toLowerCase()` (#4277)
finscn
authored
on 3 Sep 2017
Matt Karl
committed
on 3 Sep 2017
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2017-09-01 |
fix 3926 (#4275)
Stafford Williams
authored
on 1 Sep 2017
Chad Engler
committed
on 1 Sep 2017
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2017-08-30 |
refactor, remove unnecessary operations (#4257)
Ivan Popelyshev
authored
on 30 Aug 2017
Matt Karl
committed
on 30 Aug 2017
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2017-08-19 |
Fixed nested stenicl masks not rendering correctly (#4211)
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Tsvetan Stanislavov
authored
on 19 Aug 2017
Chad Engler
committed
on 19 Aug 2017
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2017-08-07 |
Add option for dual-graphics devices (#4119)
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Ivan Popelyshev
authored
on 7 Aug 2017
Matt Karl
committed
on 7 Aug 2017
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2017-08-02 |
Fixed an issue in CanvasRenderer where globalCompositeOperation is being changed without _activeBlendMode being updated. (#4195)
Tsvetan Stanislavov
authored
on 2 Aug 2017
Chad Engler
committed
on 2 Aug 2017
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2017-07-24 |
Fixes destroyTexture method on TextureManager (#4174)
Matt Karl
authored
on 24 Jul 2017
GitHub
committed
on 24 Jul 2017
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make blendMode a property with documentation, pass it to inner filter (#4131)
Dairnon
authored
on 24 Jul 2017
Matt Karl
committed
on 24 Jul 2017
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_glRenderTargets destroyed when RenderTexture destroyed (#4173)
Mat Groves
authored
on 24 Jul 2017
Matt Karl
committed
on 24 Jul 2017
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2017-07-23 |
Fixed issues with overlapping shapes in masks for WebGL (#4164)
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Stanislav Chervenkov
authored
on 23 Jul 2017
Mat Groves
committed
on 23 Jul 2017
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2017-06-30 |
Standardizes how name is represented globally (#4132)
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Matt Karl
authored
on 30 Jun 2017
Mat Groves
committed
on 30 Jun 2017
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2017-06-12 |
Added missing docs for Renderer options (#4098)
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Matt Karl
authored
on 12 Jun 2017
GitHub
committed
on 12 Jun 2017
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2017-06-09 |
Cleaning the code (#4086)
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Ivan Popelyshev
authored
on 9 Jun 2017
Matt Karl
committed
on 9 Jun 2017
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2017-06-05 |
doc fix for renderer.bindTexture (#4084)
Ivan Popelyshev
authored
on 5 Jun 2017
Matt Karl
committed
on 5 Jun 2017
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