imgui / examples / sdl_opengl2_example /
@omar omar authored on 8 Jun 2018
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Makefile Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 6 years ago
README.md Fix sdl_opengl2_example filename in README.md's build instructions 7 years ago
build_win32.bat Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 6 years ago
main.cpp Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 6 years ago
sdl_opengl2_example.vcxproj Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 6 years ago
sdl_opengl2_example.vcxproj.filters Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) 6 years ago
README.md

How to Build

  • On Windows with Visual Studio's CLI
set SDL2DIR=path_to_your_sdl2_folder
cl /Zi /MD /I %SDL2DIR%\include /I ..\.. main.cpp imgui_impl_sdl_gl2.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
  • On Linux and similar Unixes
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl_gl2.cpp ../../imgui*.cpp `sdl2-config --libs` -lGL -o sdl2example
  • On Mac OS X
brew install sdl2
c++ `sdl2-config --cflags` -I ../.. main.cpp imgui_impl_sdl_gl2.cpp ../../imgui*.cpp `sdl2-config --libs` -framework OpenGl -o sdl2example