Fork of imgui with the emscripten output .gitignore'ed

@omar omar authored on 28 Feb 2019
docs Switched to using a variant of fnv1a hash function instead of CRC32. Hashing is roughly 50% faster (assuming the CRC32 table was already in cache), and mostly the main benefit of this change is we don't waste 1KB of cache for the CRC32 table, ultimately improving performances everywhere by a small margin. 6 years ago
examples Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 5 years ago
misc Fonts: Added some details about using custom colorful icons. 5 years ago
.editorconfig Update for stb_ files. (#2038) 6 years ago
.travis.yml Travis: Fix (still not sure there is a way to test those files). (#1044) 6 years ago
LICENSE.txt Happy new year! & comments 6 years ago
imconfig.h Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 5 years ago
imgui.cpp Switched to using a variant of fnv1a hash function instead of CRC32. Hashing is roughly 50% faster (assuming the CRC32 table was already in cache), and mostly the main benefit of this change is we don't waste 1KB of cache for the CRC32 table, ultimately improving performances everywhere by a small margin. 6 years ago
imgui.h Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 5 years ago
imgui_demo.cpp Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag. 5 years ago
imgui_draw.cpp ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices. 5 years ago
imgui_internal.h ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags. 5 years ago
imgui_widgets.cpp CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. (#600) 5 years ago
imstb_rectpack.h Updated STB libraries to latest (drift has been reduced with nothings/stb as most of our changes were merged). Using [DEAR IMGUI] markers when changed. 6 years ago
imstb_textedit.h Updated STB libraries to latest (drift has been reduced with nothings/stb as most of our changes were merged). Using [DEAR IMGUI] markers when changed. 6 years ago
imstb_truetype.h Fixed Clang warning ("multi-line comment"). XCode also also "space between \ and carriage return". Perhaps it would work with 2 spaces? Adding a dot for now.. 6 years ago