History for imgui / examples
2019-01-04
@DomRe
Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
DomRe authored on 4 Jan 2019 omar committed on 4 Jan 2019
2019-01-03
@Alzathar
Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134) ...
Alzathar authored on 3 Jan 2019 omar committed on 3 Jan 2019
2019-01-02
@omar
Examples: Comments about GLFW/SDL versions
omar committed on 2 Jan 2019
2018-12-23
@omar
Tweaked asserts
omar committed on 23 Dec 2018
2018-12-21
@omar
Build fix for master.
omar committed on 21 Dec 2018
@omar
Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421)
omar committed on 21 Dec 2018
2018-12-20
@omar
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
omar committed on 20 Dec 2018
2018-12-03
@omar
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
omar committed on 3 Dec 2018
@omar
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar committed on 3 Dec 2018
2018-11-30
@omar
Fixed typo.
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
2018-11-23
@omar
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
omar committed on 23 Nov 2018
2018-11-21
@omar
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
omar committed on 21 Nov 2018
@omar
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5
omar committed on 21 Nov 2018
2018-11-13
@omar
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar committed on 13 Nov 2018
2018-11-08
@omar
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
omar committed on 8 Nov 2018
2018-11-06
@omar
Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar committed on 6 Nov 2018
2018-11-05
@omar
Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
omar committed on 5 Nov 2018
2018-11-01
@Michał Janiszewski
Examples: Add missing include guards (#2166)
Michał Janiszewski authored on 1 Nov 2018 omar committed on 1 Nov 2018
2018-10-30
@Cort
Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
Cort authored on 30 Oct 2018 omar committed on 30 Oct 2018
2018-10-29
@Hui
gladLoadGL() return 0 to indicate failure (#2157)
Hui authored on 29 Oct 2018 omar committed on 29 Oct 2018
2018-10-25
@omar
Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
omar committed on 25 Oct 2018
2018-10-17
@omar
Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133, #1929)
omar committed on 17 Oct 2018
@Warren Moore
Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133)
Warren Moore authored on 17 Oct 2018 omar committed on 17 Oct 2018
2018-10-07
@hesiod
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125) ...
hesiod authored on 7 Oct 2018 omar committed on 7 Oct 2018
2018-10-06
@omar
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
omar committed on 6 Oct 2018
2018-10-05
@omar
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
omar committed on 5 Oct 2018
@Michael Vetter
Fix spacing in imgui_imp_sdl example (#2111)
Michael Vetter authored on 5 Oct 2018 omar committed on 5 Oct 2018