History for imgui / examples / imgui_impl_opengl3.cpp
2018-11-30
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
2018-11-21
@omar
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5
omar committed on 21 Nov 2018
2018-11-13
@omar
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar committed on 13 Nov 2018
2018-10-25
@omar
Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
omar committed on 25 Oct 2018
2018-10-07
@hesiod
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125) ...
hesiod authored on 7 Oct 2018 omar committed on 7 Oct 2018
2018-10-06
@omar
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
omar committed on 6 Oct 2018
2018-09-13
@omar
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar committed on 13 Sep 2018
2018-08-28
@omar
Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
omar committed on 28 Aug 2018
@Jérémie Dumas
WIP on configurable OpenGL loader. (#2001, #2002)
Jérémie Dumas authored on 4 Aug 2018 omar committed on 28 Aug 2018
2018-08-09
@omar
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
omar committed on 9 Aug 2018
@omar
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
omar committed on 9 Aug 2018
2018-08-08
@omar
imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873) ...
omar committed on 8 Aug 2018
2018-07-30
@omar
imgui_impl_opengl3: Comments. (#1987)
omar committed on 30 Jul 2018
@Dado
Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985)
Dado authored on 30 Jul 2018 omar committed on 30 Jul 2018
@omar
Examples: OpenGL3: Tweaks, added changelog. (#1941)
omar committed on 30 Jul 2018
@Omar Sherif Fathy
Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941) ...
Omar Sherif Fathy authored on 30 Jul 2018 omar committed on 30 Jul 2018
2018-07-11
@omar
Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments
omar committed on 11 Jul 2018
2018-07-10
@omar
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
omar committed on 10 Jul 2018
@omar
OpenGL3: Added error output when shaders fail to compile / link. (#1938)
omar committed on 10 Jul 2018
2018-07-09
@omar
Examples: Comments, Demo: Log early out, TODO. (#1553)
omar committed on 9 Jul 2018
2018-07-04
@omar
Examples: Comments, bits of documentation
omar committed on 4 Jul 2018
2018-06-25
@omar
Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.
omar committed on 25 Jun 2018
2018-06-12
@omar
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
omar committed on 12 Jun 2018
2018-06-11
@omar
Comments, documentation
omar committed on 11 Jun 2018
@omar
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
omar committed on 11 Jun 2018
2018-06-08
@omar
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) ...
omar committed on 8 Jun 2018