Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
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CHANGELOG.txt |
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examples/example_glfw_opengl2/main.cpp |
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examples/example_glfw_opengl3/main.cpp |
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examples/example_sdl_opengl3/main.cpp |
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examples/imgui_impl_opengl3.cpp |
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examples/imgui_impl_opengl3.h |
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