2019-08-12 |
Explicit narrowing cast from size_t to UINT (#2726)
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Matthias Moulin
authored
on 12 Aug 2019
omar
committed
on 12 Aug 2019
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2019-06-06 |
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
omar
committed
on 6 Jun 2019
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2019-05-29 |
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
omar
committed
on 29 May 2019
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Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
omar
committed
on 29 May 2019
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2019-04-30 |
Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
omar
committed
on 30 Apr 2019
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ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
omar
committed
on 30 Apr 2019
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2019-04-15 |
Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
omar
committed
on 15 Apr 2019
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2019-03-29 |
Examples: DirectX12: Various tidying up.
omar
committed
on 29 Mar 2019
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2019-02-11 |
ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
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omar
committed
on 11 Feb 2019
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2019-01-20 |
Removed trailing spaces (#2038, #2299)
omar
committed
on 20 Jan 2019
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2018-12-03 |
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
omar
committed
on 3 Dec 2018
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2018-11-30 |
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
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2018-09-13 |
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar
committed
on 13 Sep 2018
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2018-08-09 |
imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
Ryan Crandall
authored
on 9 Aug 2018
omar
committed
on 9 Aug 2018
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2018-07-04 |
Examples: Comments, bits of documentation
omar
committed
on 4 Jul 2018
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2018-06-23 |
Examples: Fixes.
omar
committed
on 23 Jun 2018
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2018-06-21 |
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301)
omar
committed
on 21 Jun 2018
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2018-06-11 |
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
omar
committed
on 11 Jun 2018
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2018-06-08 |
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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omar
committed
on 8 Jun 2018
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