2018-11-21 |
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
omar
committed
on 21 Nov 2018
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Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix
f52f0a5
omar
committed
on 21 Nov 2018
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2018-11-13 |
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar
committed
on 13 Nov 2018
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2018-11-08 |
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar
committed
on 8 Nov 2018
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Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar
committed
on 8 Nov 2018
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
omar
committed
on 8 Nov 2018
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2018-11-06 |
Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar
committed
on 6 Nov 2018
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2018-11-05 |
Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
omar
committed
on 5 Nov 2018
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2018-11-01 |
Examples: Add missing include guards (#2166)
Michał Janiszewski
authored
on 1 Nov 2018
omar
committed
on 1 Nov 2018
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2018-10-30 |
Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
Cort
authored
on 30 Oct 2018
omar
committed
on 30 Oct 2018
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2018-10-29 |
gladLoadGL() return 0 to indicate failure (#2157)
Hui
authored
on 29 Oct 2018
omar
committed
on 29 Oct 2018
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2018-10-25 |
Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
omar
committed
on 25 Oct 2018
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2018-10-17 |
Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133, #1929)
omar
committed
on 17 Oct 2018
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Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133)
Warren Moore
authored
on 17 Oct 2018
omar
committed
on 17 Oct 2018
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2018-10-07 |
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
...
hesiod
authored
on 7 Oct 2018
omar
committed
on 7 Oct 2018
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2018-10-06 |
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
omar
committed
on 6 Oct 2018
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2018-10-05 |
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
omar
committed
on 5 Oct 2018
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Fix spacing in imgui_imp_sdl example (#2111)
Michael Vetter
authored
on 5 Oct 2018
omar
committed
on 5 Oct 2018
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2018-09-24 |
Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
omar
committed
on 24 Sep 2018
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2018-09-20 |
Examples: Referring to missing gamepad support in back-end that are missing it.
omar
committed
on 20 Sep 2018
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2018-09-13 |
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar
committed
on 13 Sep 2018
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2018-09-11 |
Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078)
omar
committed
on 11 Sep 2018
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2018-09-09 |
example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036)
MindSpunk
authored
on 9 Sep 2018
omar
committed
on 9 Sep 2018
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2018-09-03 |
Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002)
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Jiří Šebele
authored
on 3 Sep 2018
omar
committed
on 3 Sep 2018
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2018-08-31 |
Comments, readme updates
omar
committed
on 31 Aug 2018
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OSX: Added imgui_widgets.cpp to xcode project files.
Omar Cornut
committed
on 31 Aug 2018
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2018-08-30 |
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
omar
committed
on 30 Aug 2018
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2018-08-28 |
Examples: Vulkan: Minor tweaks.
omar
committed
on 28 Aug 2018
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Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
omar
committed
on 28 Aug 2018
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WIP on configurable OpenGL loader. (#2001, #2002)
Jérémie Dumas
authored
on 4 Aug 2018
omar
committed
on 28 Aug 2018
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