| 2019-05-31 | 
                ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.
                
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                  omar
                  committed 
  
    
      on 31 May 2019
    
  
                  
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|---|---|
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                ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) (#2591) + fixed warnings with newer VS
                
                 
                  
                  omar
                  committed 
  
    
      on 31 May 2019
    
  
                  
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| 2019-05-30 | 
                Include <alloca.h> also when __SWITCH__ is defined (#2595)
                
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                    Sebastian Krzyszkowiak
                    authored 
  
    
      on 30 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                ImDrawList: Fix broken channel splitting (broken by d1e8b69) (#2591)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes b50c61c9. Shuffling setup order and added comments.
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                Fixed imgui_impl_opengl3 broken in previous few commits. (#2591, #2593, #2594)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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| 2019-05-29 | 
                Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591, #2592)
                
                 
                  
                    Max Thrun
                    authored 
  
    
      on 29 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 29 May 2019
    
  
                  
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                Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
                
                 
                  
                  omar
                  committed 
  
    
      on 29 May 2019
    
  
                  
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                Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
                
                 
                  
                  omar
                  committed 
  
    
      on 29 May 2019
    
  
                  
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                ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset'  and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.
                
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                  omar
                  committed 
  
    
      on 29 May 2019
    
  
                  
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                ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
                
                 
                  
                  omar
                  committed 
  
    
      on 29 May 2019
    
  
                  
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| 2019-05-28 | 
                CollapsingHeader: When a close button is enabled, better clip the label to avoid overlap. (#600)
                
                 
                  
                  omar
                  committed 
  
    
      on 28 May 2019
    
  
                  
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                Fonts: Added some details about using custom colorful icons.
                
                 
                  
                  omar
                  committed 
  
    
      on 28 May 2019
    
  
                  
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                Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.
                
                 
                  
                  omar
                  committed 
  
    
      on 28 May 2019
    
  
                  
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                Changelog, minor tweaks. (#2585)
                
                 
                  
                  omar
                  committed 
  
    
      on 28 May 2019
    
  
                  
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                Examples: imgui_impl_osx: Added mouse cursor support. (#2585, #1873)
                
                 
                  
                    actboy168
                    authored 
  
    
      on 28 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 28 May 2019
    
  
                  
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| 2019-05-27 | 
                Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. Shortened amount of nodes in columns>tree demo.
                
                 
                  
                  omar
                  committed 
  
    
      on 27 May 2019
    
  
                  
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                Comments, todo entries, moved ImGuiSelectableFlagsPrivate in higher ranges to match others.
                
                 
                  
                  omar
                  committed 
  
    
      on 27 May 2019
    
  
                  
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                ColorEdit: Fixed the color picker popup only displaying inputs as HSV instead of showing multiple options. (#2587, broken in 1.69 by #2384).
                
                 
                  
                  omar
                  committed 
  
    
      on 27 May 2019
    
  
                  
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                Examples: imgui_impl_opengl3: Fix empty printout on shader load. (#2584)
                
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                    Mario Botsch
                    authored 
  
    
      on 27 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 27 May 2019
    
  
                  
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| 2019-05-24 | 
                Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar.
                
                 
                  
                  omar
                  committed 
  
    
      on 24 May 2019
    
  
                  
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                Internal: CloseButton takes an upper-left corner + a size to be consistent with similar widgets.
                
                 
                  
                  omar
                  committed 
  
    
      on 24 May 2019
    
  
                  
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                Internals: Extracted some of the tab bar shrinking code into a ShrinkWidths() function so columns/table can use it.
                
                 
                  
                  omar
                  committed 
  
    
      on 24 May 2019
    
  
                  
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                Fixed InputScalar, InputScalarN, SliderScalarN, DragScalarN with non-visible label from inserting style.ItemInnerSpacing.x worth of trailing spacing.
                
                 
                  
                  omar
                  committed 
  
    
      on 24 May 2019
    
  
                  
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| 2019-05-22 | 
                Internals: Added InnerWorkRect equal to old InnerClipRect, added InnerWorkRectClipped actually clipped.
                
                 
                  
                  omar
                  committed 
  
    
      on 22 May 2019
    
  
                  
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                Version tag is 1.71 WIP oops
                
                 
                  
                  omar
                  committed 
  
    
      on 22 May 2019
    
  
                  
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| 2019-05-21 | 
                ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge case overflow when adding character 0xFFFF. (#2568)
                
                 
                  
                  omar
                  committed 
  
    
      on 21 May 2019
    
  
                  
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                Fixed crash when appending with BeginMainMenuBar() more than once and no other window are showing. (#2567) + comments
                
                 
                  
                  omar
                  committed 
  
    
      on 21 May 2019
    
  
                  
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