History for imgui / examples
2018-12-20
@omar
Merge branch 'master' into viewport + added style tweak block when viewports are enabled ...
omar committed on 20 Dec 2018
@omar
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
omar committed on 20 Dec 2018
@omar
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542)
omar committed on 20 Dec 2018
@omar
Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117)
omar committed on 20 Dec 2018
2018-12-14
@omar
Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
omar committed on 14 Dec 2018
2018-12-06
@omar
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
omar committed on 6 Dec 2018
2018-12-03
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Dec 2018
@omar
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
omar committed on 3 Dec 2018
@omar
Somehow VS keeps modifying this GUID so I am going to playing along with it.
omar committed on 3 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Dec 2018
@omar
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar committed on 3 Dec 2018
2018-11-30
@omar
Fixed typo.
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
2018-11-28
@omar
Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
omar committed on 28 Nov 2018
@omar
Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
omar committed on 28 Nov 2018
2018-11-26
@omar
Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
omar committed on 26 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Nov 2018
2018-11-23
@omar
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
omar committed on 23 Nov 2018
@omar
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar committed on 23 Nov 2018
@omar
Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar committed on 23 Nov 2018
2018-11-22
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Nov 2018
2018-11-21
@omar
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
omar committed on 21 Nov 2018
@omar
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5
omar committed on 21 Nov 2018
2018-11-15
@omar
Merge branch 'master' into viewport + comments ...
omar committed on 15 Nov 2018
2018-11-13
@omar
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar committed on 13 Nov 2018
2018-11-08
@omar
Merge branch 'master' into viewport + specific changes for GLFW callbacks ...
omar committed on 8 Nov 2018
@omar
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar committed on 8 Nov 2018