2017-10-24
@omar
Merge branch 'master' into navigation
omar committed on 24 Oct 2017
@omar
Fixed typos
omar committed on 24 Oct 2017
@omar
Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375) ...
omar committed on 24 Oct 2017
@omar
ColorButton: As a small convenience, provide a text baseline.
omar committed on 24 Oct 2017
@omar
ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color.
omar committed on 24 Oct 2017
2017-10-23
@omar
Internals: ImLerp() helper for ImVec4
omar committed on 23 Oct 2017
@omar
Nav: #define IMGUI_HAS_NAV to ease sharing code across branches of imgui
omar committed on 23 Oct 2017
@omar
Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame.
omar committed on 23 Oct 2017
@omar
Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. (#787) ...
omar committed on 23 Oct 2017
@omar
Merge branch 'master' into navigation ...
omar committed on 23 Oct 2017
@omar
Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use)
omar committed on 23 Oct 2017
@omar
Begin: Minor tweaks
omar committed on 23 Oct 2017
@omar
Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release (#787)
omar committed on 23 Oct 2017
@omar
Nav: Added internal ImGuiNavReadMode_Released test for key releases.
omar committed on 23 Oct 2017
@omar
Merge branch 'master' into navigation
omar committed on 23 Oct 2017
@omar
Examples: GLFW+GL2/GL3: Minor tweaks, comments.
omar committed on 23 Oct 2017
@omar
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
omar committed on 23 Oct 2017
@omar
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
omar committed on 23 Oct 2017
@omar
Merge branch 'Gargaj-patch-1'
omar committed on 23 Oct 2017
@omar
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375) ...
omar committed on 23 Oct 2017
@omar
Examples: DirectX9: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
omar committed on 23 Oct 2017
@omar
Fixed compilation for #1375 + coding style fixes.
omar committed on 23 Oct 2017
@omar
Merge branch 'patch-1' of https://github.com/Gargaj/imgui into Gargaj-patch-1
omar committed on 23 Oct 2017
2017-10-22
@omar
MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. (#1387)
omar committed on 22 Oct 2017
@omar
MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. (#1387)
omar committed on 22 Oct 2017
@omar
Merge branch 'inolen-atlas_build_clear_font'
omar committed on 22 Oct 2017
@omar
Font: Renamed ImFont::Clear() to ImFont::ClearOutputData() for consistency with what ImFontAtlas does. DisplayOffset is set by constructor but not reset by ClearOutputData. (#1349)
omar committed on 22 Oct 2017
@omar
Demo: Fixed Fonts "set as default button" not having collading id on collapsed nodes.
omar committed on 22 Oct 2017
@omar
Merge branch 'atlas_build_clear_font' of https://github.com/inolen/imgui into inolen-atlas_build_clear_font
omar committed on 22 Oct 2017
2017-10-20
@omar
Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard. ...
omar committed on 20 Oct 2017