|
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well. |
|---|
|
|
| examples/directx10_example/imgui_impl_dx10.cpp |
|---|
| examples/directx11_example/imgui_impl_dx11.cpp |
|---|