| 2018-08-28 | 
                Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
                
                 
                  
                  omar
                  committed 
  
    
      on 28 Aug 2018
    
  
                  
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|---|---|
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                WIP on configurable OpenGL loader. (#2001, #2002)
                
                 
                  
                    Jérémie Dumas
                    authored 
  
    
      on 4 Aug 2018
    
  
                    
                  
                  omar
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      on 28 Aug 2018
    
  
                  
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| 2018-08-25 | 
                Examples: Vulkan:  Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
                
                 
                  
                  omar
                  committed 
  
    
      on 25 Aug 2018
    
  
                  
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| 2018-08-22 | 
                Examples: imgui_impl_vulkan: Comments (re)
                
                 
                  
                  omar
                  committed 
  
    
      on 22 Aug 2018
    
  
                  
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                Examples: imgui_impl_vulkan: Comments
                
                 
                  
                  omar
                  committed 
  
    
      on 22 Aug 2018
    
  
                  
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| 2018-08-09 | 
                Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
                
                 
                  
                  omar
                  committed 
  
    
      on 9 Aug 2018
    
  
                  
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                imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301)
                
                 
                  
                    Ryan Crandall
                    authored 
  
    
      on 9 Aug 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 9 Aug 2018
    
  
                  
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                imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873)
                
                 
                  
                  omar
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      on 9 Aug 2018
    
  
                  
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                imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014)
                
                 
                  
                    Ryan Crandall
                    authored 
  
    
      on 9 Aug 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 9 Aug 2018
    
  
                  
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| 2018-08-08 | 
                Examples: Fix 'How to build' instructions for SDL2 examples (#2012)
                
                 
                  
                    luk1337
                    authored 
  
    
      on 8 Aug 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 8 Aug 2018
    
  
                  
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                imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873)
                
                  ...
                
                 
                  
                  omar
                  committed 
  
    
      on 8 Aug 2018
    
  
                  
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| 2018-08-03 | 
                Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996)
                
                 
                  
                  omar
                  committed 
  
    
      on 3 Aug 2018
    
  
                  
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| 2018-08-01 | 
                Changelog for #1989
                
                 
                  
                  omar
                  committed 
  
    
      on 1 Aug 2018
    
  
                  
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                imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989)
                
                 
                  
                    Matthias Moulin
                    authored 
  
    
      on 1 Aug 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Aug 2018
    
  
                  
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                imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941)
                
                 
                  
                  omar
                  committed 
  
    
      on 1 Aug 2018
    
  
                  
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| 2018-07-31 | 
                Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder)
                
                 
                  
                  omar
                  committed 
  
    
      on 31 Jul 2018
    
  
                  
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| 2018-07-30 | 
                imgui_impl_opengl3: Comments. (#1987)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 Jul 2018
    
  
                  
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| 
                Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985)
                
                 
                  
                    Dado
                    authored 
  
    
      on 30 Jul 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 30 Jul 2018
    
  
                  
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                Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. (#1978)
                
                 
                  
                    Marcel Smit
                    authored 
  
    
      on 30 Jul 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 30 Jul 2018
    
  
                  
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                Examples: OpenGL3: Tweaks, added changelog. (#1941)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 Jul 2018
    
  
                  
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                Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941)
                
                  ...
                
                 
                  
                    Omar Sherif Fathy
                    authored 
  
    
      on 30 Jul 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 30 Jul 2018
    
  
                  
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| 2018-07-23 | 
                Examples: Using fully qualified "Dear ImGui" name in window titles.
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Jul 2018
    
  
                  
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| 2018-07-19 | 
                Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. (#1954) (+1 squashed commits)
                
                 
                  
                  omar
                  committed 
  
    
      on 19 Jul 2018
    
  
                  
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| 2018-07-16 | 
                Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Jul 2018
    
  
                  
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| 2018-07-13 | 
                Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
                
                 
                  
                  omar
                  committed 
  
    
      on 13 Jul 2018
    
  
                  
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| 2018-07-11 | 
                Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments
                
                 
                  
                  omar
                  committed 
  
    
      on 11 Jul 2018
    
  
                  
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| 2018-07-10 | 
                Examples: OpenGL3: Added shaders more versions of GLSL +  made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.)
                
                 
                  
                  omar
                  committed 
  
    
      on 10 Jul 2018
    
  
                  
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                OpenGL3: Added error output when shaders fail to compile / link. (#1938)
                
                 
                  
                  omar
                  committed 
  
    
      on 10 Jul 2018
    
  
                  
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| 2018-07-09 | 
                Examples: Comments, Demo: Log early out, TODO. (#1553)
                
                 
                  
                  omar
                  committed 
  
    
      on 9 Jul 2018
    
  
                  
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| 2018-07-08 | 
                Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx
                
                 
                  
                  omar
                  committed 
  
    
      on 8 Jul 2018
    
  
                  
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