2018-04-26 |
Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542)
omar
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on 26 Apr 2018
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2018-04-25 |
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)
omar
committed
on 25 Apr 2018
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2018-04-24 |
Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
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omar
committed
on 24 Apr 2018
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Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
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omar
committed
on 24 Apr 2018
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2018-04-23 |
Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542)
omar
committed
on 23 Apr 2018
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Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542)
omar
committed
on 23 Apr 2018
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2018-04-18 |
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2018-04-13 |
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
omar
committed
on 13 Apr 2018
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2018-04-11 |
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
omar
committed
on 11 Apr 2018
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2018-04-10 |
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
omar
committed
on 10 Apr 2018
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Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
omar
committed
on 10 Apr 2018
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Viewports, DPI: Renamed config flags. (#1542)
omar
committed
on 10 Apr 2018
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Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
omar
committed
on 10 Apr 2018
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2018-04-09 |
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar
committed
on 9 Apr 2018
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2018-04-06 |
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2018-04-05 |
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
omar
committed
on 5 Apr 2018
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Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
omar
committed
on 5 Apr 2018
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2018-03-20 |
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
omar
committed
on 20 Mar 2018
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2018-03-19 |
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
omar
committed
on 19 Mar 2018
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2018-03-18 |
Viewport, Examples: Renamed types used by examples. (#1542)
omar
committed
on 18 Mar 2018
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar
committed
on 18 Mar 2018
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2018-03-15 |
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
omar
committed
on 15 Mar 2018
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Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
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omar
committed
on 15 Mar 2018
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2018-03-13 |
Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542)
omar
committed
on 13 Mar 2018
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2018-03-12 |
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042)
omar
committed
on 12 Mar 2018
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2018-03-08 |
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
omar
committed
on 8 Mar 2018
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2018-03-07 |
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
omar
committed
on 7 Mar 2018
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2018-03-02 |
Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
omar
committed
on 2 Mar 2018
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