| Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it.  (#1542) | 
|---|
|  | 
| examples/imgui_impl_dx10.cpp | 
|---|
| examples/imgui_impl_dx12.cpp | 
|---|
| examples/imgui_impl_glfw.cpp | 
|---|
| examples/imgui_impl_sdl2.cpp | 
|---|
| examples/imgui_impl_win32.cpp | 
|---|